System/Sound/SoundPlayer.cs
@@ -209,7 +209,7 @@ if (clip != null) { _source.volume = SystemSetting.Instance.GetSoundEffect() * (WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() ? GeneralConfig.Instance.audioScaleWhenFullScreenOn : 1f); (WindowCenter.Instance.ExitAnyFullScreenOrMaskWin() ? GeneralDefine.audioScaleWhenFullScreenOn : 1f); _source.PlayOneShot(clip); }