| | |
| | | var minLevel = model.myTeam.inTeam ? model.myTeam.levelMin : model.levelMinBuf;
|
| | | var maxLevel = model.myTeam.inTeam ? model.myTeam.levelMax : model.levelMaxBuf;
|
| | |
|
| | | var isMinPickLevel = minLevel >= GeneralConfig.Instance.greatMasterStartLV;
|
| | | var isMinPickLevel = minLevel >= GeneralDefine.greatMasterStartLV;
|
| | | m_LevelMinSign.gameObject.SetActive(isMinPickLevel);
|
| | | m_LevelMin.text = (isMinPickLevel ? (minLevel - GeneralConfig.Instance.greatMasterStartLV) : minLevel).ToString();
|
| | | var isMaxPickLevel = maxLevel >= GeneralConfig.Instance.greatMasterStartLV;
|
| | | m_LevelMin.text = (isMinPickLevel ? (minLevel - GeneralDefine.greatMasterStartLV) : minLevel).ToString();
|
| | | var isMaxPickLevel = maxLevel >= GeneralDefine.greatMasterStartLV;
|
| | | m_LevelMaxSign.gameObject.SetActive(isMaxPickLevel);
|
| | | m_LevelMax.text = (isMaxPickLevel ? (maxLevel - GeneralConfig.Instance.greatMasterStartLV) : maxLevel).ToString();
|
| | | m_LevelMax.text = (isMaxPickLevel ? (maxLevel - GeneralDefine.greatMasterStartLV) : maxLevel).ToString();
|
| | |
|
| | | }
|
| | |
|