| | |
| | | if (mapId == 0)
|
| | | {
|
| | | minLevelBuf = 1;
|
| | | maxLevelBuf = GeneralConfig.Instance.playerMaxLevel;
|
| | | maxLevelBuf = GeneralDefine.playerMaxLevel;
|
| | | minLevelLimit = 1;
|
| | | maxLevelLimit = GeneralConfig.Instance.playerMaxLevel;
|
| | | maxLevelLimit = GeneralDefine.playerMaxLevel;
|
| | | }
|
| | | else if (dungeonId != 0)
|
| | | {
|
| | |
| | | else
|
| | | {
|
| | | minLevelBuf = 1;
|
| | | maxLevelBuf = GeneralConfig.Instance.playerMaxLevel;
|
| | | maxLevelBuf = GeneralDefine.playerMaxLevel;
|
| | | }
|
| | |
|
| | | minLevelLimit = 1;
|
| | | maxLevelLimit = GeneralConfig.Instance.playerMaxLevel;
|
| | | maxLevelLimit = GeneralDefine.playerMaxLevel;
|
| | | }
|
| | |
|
| | | UpdateMinLevelContent();
|
| | |
| | | m_MinLevel.gameObject.SetActive(minLevelBuf != 0);
|
| | | if (minLevelBuf != 0)
|
| | | {
|
| | | var isMinPickLevel = minLevelBuf >= GeneralConfig.Instance.greatMasterStartLV;
|
| | | var isMinPickLevel = minLevelBuf >= GeneralDefine.greatMasterStartLV;
|
| | | m_MinLevelSign.gameObject.SetActive(isMinPickLevel);
|
| | | m_MinLevel.text = (isMinPickLevel ? (minLevelBuf - GeneralConfig.Instance.greatMasterStartLV) : minLevelBuf).ToString();
|
| | | m_MinLevel.text = (isMinPickLevel ? (minLevelBuf - GeneralDefine.greatMasterStartLV) : minLevelBuf).ToString();
|
| | | }
|
| | | }
|
| | |
|
| | |
| | |
|
| | | if (maxLevelBuf != 0)
|
| | | {
|
| | | var isMaxPickLevel = maxLevelBuf >= GeneralConfig.Instance.greatMasterStartLV;
|
| | | var isMaxPickLevel = maxLevelBuf >= GeneralDefine.greatMasterStartLV;
|
| | | m_MaxLevelSign.gameObject.SetActive(isMaxPickLevel);
|
| | | m_MaxLevel.text = (isMaxPickLevel ? (maxLevelBuf - GeneralConfig.Instance.greatMasterStartLV) : maxLevelBuf).ToString();
|
| | | m_MaxLevel.text = (isMaxPickLevel ? (maxLevelBuf - GeneralDefine.greatMasterStartLV) : maxLevelBuf).ToString();
|
| | | }
|
| | | }
|
| | |
|
| | |
| | | UpdateMinLevelContent();
|
| | | break;
|
| | | case AmendLevelType.Max:
|
| | | maxLevelBuf = Mathf.Clamp(int.Parse(m_NumKeyBoard.Value), minLevelBuf, GeneralConfig.Instance.playerMaxLevel);
|
| | | maxLevelBuf = Mathf.Clamp(int.Parse(m_NumKeyBoard.Value), minLevelBuf, GeneralDefine.playerMaxLevel);
|
| | | UpdateMaxLevelContent();
|
| | | break;
|
| | | }
|