System/WorldMap/LocalMapFindPath.cs
@@ -38,7 +38,7 @@ } var job = PlayerDatas.Instance.baseData.Job; m_HeroHead.SetSprite(GeneralConfig.Instance.GetJobHeadPortrait(job, 0)); m_HeroHead.SetSprite(GeneralDefine.GetJobHeadPortrait(job, 0)); mapId = _mapId; var tagChinMap = Config.Instance.Get<MapConfig>(mapId);