| | |
| | | fairyLeagueWeekTime.AddStage(configs[i]);
|
| | | }
|
| | | }
|
| | | var specialStateTimes = DungeonSpecialStateTimeConfig.GetDungeonTimes(FAIRY_LEAGUE_BATTLE);
|
| | | var specialStateTimes = DungeonSpecialStateTimeConfig.GetDungeonTimes(FAIRY_LEAGUE_DUNGEON);
|
| | | for (int i = 0; i < specialStateTimes.Count; i++)
|
| | | {
|
| | | var specialConfig = specialStateTimes[i];
|
| | |
| | |
|
| | | int GetIndexOfWeek(int _openWeekDay, int _openDays, out int dayOfWeek)
|
| | | {
|
| | | if (_openWeekDay + _openDays - 1 > 7)
|
| | | {
|
| | | dayOfWeek = _openWeekDay + _openDays - 8;
|
| | | return 1;
|
| | | }
|
| | | dayOfWeek = _openWeekDay + _openDays - 1;
|
| | | return 0;
|
| | | var index = (_openWeekDay + _openDays - 1) / 7;
|
| | | dayOfWeek = (_openWeekDay + _openDays - 1) % 7;
|
| | | return index;
|
| | | }
|
| | |
|
| | | private List<AwardItem> ParseAward(string _config)
|