少年修仙传客户端代码仓库
client_Zxw
2018-08-17 1a13e98582ce38176d33c64e1437bd6b658195fb
System/KnapSack/Logic/TreasureEffectModel.cs
@@ -10,9 +10,8 @@
    public class TreasureEffectModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk
    {
        public List<int> treasureAddAtklist { get; private set; }
        public List<int> treasureSignlist { get; private set;}
        public List<string> treasureIdlist { get; private set; }
        public Dictionary<int, Dictionary<int, int>> treasureSignDict { get; private set; }
        TreasureModel m_Model;
        TreasureModel model
        {
@@ -31,14 +30,15 @@
                treasureAddAtklist.Add(addExpIds[i]);
            }
            List<TreasureUpConfig> treasureUplist = ConfigManager.Instance.GetAllValues<TreasureUpConfig>();
            treasureSignlist = new List<int>();
            for (int i = 0; i < treasureUplist.Count; i++)
            FuncConfigConfig MWSignDayAttr = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("MWSignDayAttr");
            int treasureId = int.Parse(MWSignDayAttr.Numerical2);
            JsonData signAttrData = JsonMapper.ToObject(MWSignDayAttr.Numerical1);
            treasureSignDict = new Dictionary<int, Dictionary<int, int>>();
            Dictionary<int, int> attrDict = new Dictionary<int, int>();
            treasureSignDict.Add(treasureId,attrDict);
            foreach (var id in signAttrData.Keys)
            {
                if(treasureUplist[i].Privilege == (int)TreasurePrivilege.Sign)
                {
                    treasureSignlist.Add(treasureUplist[i].ID);
                }
                attrDict.Add(int.Parse(id),int.Parse(signAttrData[id].ToString()));
            }
            treasureIdlist = ConfigManager.Instance.GetAllKeys<TreasureConfig>();
@@ -51,7 +51,6 @@
            showType = 0;
            killNpcAtk = 0;
            effectDesSB.Length = 0;
            attrDict.Clear();
        }
        public void OnAfterPlayerDataInitialize()
@@ -83,7 +82,6 @@
        public StringBuilder effectDesSB = new StringBuilder();
        public int killNpcAtk { get; private set; }
        public int showType;
        private Dictionary<int, int> attrDict = new Dictionary<int, int>();
        public void SetTreasureID(int id, int vipLv = 0)
        {
@@ -105,7 +103,6 @@
            type = 0;
            effectDesSB.Length = 0;
            killNpcAtk = 0;
            attrDict.Clear();
            TreasureConfig treasureConfig = ConfigManager.Instance.GetTemplate<TreasureConfig>(treasureId);
            if (treasureAddAtklist.Contains(treasureId))
            {
@@ -120,18 +117,9 @@
                return;
            }
            for (int i = 0; i < treasureSignlist.Count;i++)
            if(treasureSignDict.ContainsKey(treasureId))
            {
                TreasureUpConfig treasureUpConfig = ConfigManager.Instance.GetTemplate<TreasureUpConfig>(treasureSignlist[i]);
                if (treasureUpConfig.MWID == treasureId && treasureUpConfig.LV == 0)
                {
                    type = 2;
                    TreasurePrivilegeConfig privilegeConfig = ConfigManager.Instance.GetTemplate<TreasurePrivilegeConfig>(treasureUpConfig.Privilege);
                    JsonData signData = JsonMapper.ToObject(privilegeConfig.attr);
                    foreach (var key in signData.Keys)
                    {
                        attrDict.Add(int.Parse(key),int.Parse(signData[key].ToString()));
                    }
                Dictionary<int, int> attrDict = treasureSignDict[treasureId];
                    Treasure treasure;
                    model.TryGetTreasure(treasureId,out treasure);
                    bool isHaveTreasure = false;
@@ -142,7 +130,6 @@
                            isHaveTreasure = true;
                        }
                    }
                    foreach (var id in attrDict.Keys)
                    {
                        PlayerPropertyConfig propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>(id);
@@ -165,7 +152,6 @@
                        }
                    }
                    return;
                }
            }
           if(effectDesSB.Length <= 0)
@@ -211,7 +197,7 @@
                    }
                    break;
                case 2:
                    fight += UIHelper.GetFightPower(attrDict);
                    fight += UIHelper.GetFightPower(treasureSignDict[treasureId]);
                    break;
                case 3:
                    break;