少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/CrossServerArenaConfig.cs
@@ -1,56 +1,58 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Thursday, December 27, 2018
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class CrossServerArenaConfig : ConfigBase {
      public int DanLV { get ; private set ; }
      public string Name { get ; private set; }
      public int DanType { get ; private set ; }
      public string IconKey { get ; private set; }
      public int LVUpScore { get ; private set ; }
      public string DanLVAwardList { get ; private set; }
      public string SeasonAwardList { get ; private set; }
      public override string getKey()
        {
            return DanLV.ToString();
        }
      public override void Parse() {
         try
            {
                DanLV=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class CrossServerArenaConfig : ConfigBase {
      public int DanLV;
      public string Name;
      public int DanType;
      public string IconKey;
      public int LVUpScore;
      public string DanLVAwardList;
      public string SeasonAwardList;
      public override string getKey()
        {
            return DanLV.ToString();
        }
      public override void Parse(string content) {
         try
            {
                var contents = content.Split('\t');
                int.TryParse(contents[0],out DanLV);
         
            Name = rawContents[1].Trim();
            Name = contents[1];
         
            DanType=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
            int.TryParse(contents[2],out DanType);
         
            IconKey = rawContents[3].Trim();
            IconKey = contents[3];
         
            LVUpScore=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
            int.TryParse(contents[4],out LVUpScore);
         
            DanLVAwardList = rawContents[5].Trim();
            DanLVAwardList = contents[5];
         
            SeasonAwardList = rawContents[6].Trim();
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}
            SeasonAwardList = contents[6];
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}