少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/DungeonOpenTimeConfig.cs
@@ -1,117 +1,119 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Wednesday, November 28, 2018
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class DungeonOpenTimeConfig : ConfigBase {
      public int DataMapID { get ; private set ; }
      public string FBName { get ; private set; }
      public int CanEnterTime { get ; private set ; }
      public int DayTimes { get ; private set ; }
      public int DayReKind { get ; private set ; }
      public int WeekTimes { get ; private set ; }
      public int WeekReKind { get ; private set ; }
      public int FBType { get ; private set ; }
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class DungeonOpenTimeConfig : ConfigBase {
      public int DataMapID;
      public string FBName;
      public int CanEnterTime;
      public int DayTimes;
      public int DayReKind;
      public int WeekTimes;
      public int WeekReKind;
      public int FBType;
      public int[] RewardRate;
      public int BuyTimesID { get ; private set ; }
      public int ExtraTimesID { get ; private set ; }
      public int DeathTime { get ; private set ; }
      public int GuardPick { get ; private set ; }
      public int DoFight { get ; private set ; }
      public int FBPoint { get ; private set ; }
      public int HelpPoint { get ; private set ; }
      public int DayHelpCountMax { get ; private set ; }
      public int DelayTime { get ; private set ; }
      public int Movable { get ; private set ; }
      public int Skillable { get ; private set ; }
      public int SelectPlayerable { get ; private set ; }
      public string ExitDescription { get ; private set; }
      public string PanelImg { get ; private set; }
      public int[] ElixirHint;
      public override string getKey()
        {
            return DataMapID.ToString();
        }
      public override void Parse() {
         try
            {
                DataMapID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
      public int BuyTimesID;
      public int ExtraTimesID;
      public int DeathTime;
      public int GuardPick;
      public int DoFight;
      public int FBPoint;
      public int HelpPoint;
      public int DayHelpCountMax;
      public int DelayTime;
      public int Movable;
      public int Skillable;
      public int SelectPlayerable;
      public string ExitDescription;
      public string PanelImg;
      public int[] ElixirHint;
      public override string getKey()
        {
            return DataMapID.ToString();
        }
      public override void Parse(string content) {
         try
            {
                var contents = content.Split('\t');
                int.TryParse(contents[0],out DataMapID);
         
            FBName = rawContents[1].Trim();
            FBName = contents[1];
         
            CanEnterTime=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
            int.TryParse(contents[2],out CanEnterTime);
         
            DayTimes=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
            int.TryParse(contents[3],out DayTimes);
         
            DayReKind=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
            int.TryParse(contents[4],out DayReKind);
         
            WeekTimes=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
            int.TryParse(contents[5],out WeekTimes);
         
            WeekReKind=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0;
            int.TryParse(contents[6],out WeekReKind);
         
            FBType=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0;
            int.TryParse(contents[7],out FBType);
         
            string[] RewardRateStringArray = rawContents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            var RewardRateStringArray = contents[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            RewardRate = new int[RewardRateStringArray.Length];
            for (int i=0;i<RewardRateStringArray.Length;i++)
            {
                int.TryParse(RewardRateStringArray[i],out RewardRate[i]);
            }
         
            BuyTimesID=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0;
            int.TryParse(contents[9],out BuyTimesID);
         
            ExtraTimesID=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0;
            int.TryParse(contents[10],out ExtraTimesID);
         
            DeathTime=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0;
            int.TryParse(contents[11],out DeathTime);
         
            GuardPick=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0;
            int.TryParse(contents[12],out GuardPick);
         
            DoFight=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0;
            int.TryParse(contents[13],out DoFight);
         
            FBPoint=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0;
            int.TryParse(contents[14],out FBPoint);
         
            HelpPoint=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0;
            int.TryParse(contents[15],out HelpPoint);
         
            DayHelpCountMax=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0;
            int.TryParse(contents[16],out DayHelpCountMax);
         
            DelayTime=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0;
            int.TryParse(contents[17],out DelayTime);
         
            Movable=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0;
            int.TryParse(contents[18],out Movable);
         
            Skillable=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0;
            int.TryParse(contents[19],out Skillable);
         
            SelectPlayerable=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0;
            int.TryParse(contents[20],out SelectPlayerable);
         
            ExitDescription = rawContents[21].Trim();
            ExitDescription = contents[21];
         
            PanelImg = rawContents[22].Trim();
            PanelImg = contents[22];
         
            string[] ElixirHintStringArray = rawContents[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            var ElixirHintStringArray = contents[23].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            ElixirHint = new int[ElixirHintStringArray.Length];
            for (int i=0;i<ElixirHintStringArray.Length;i++)
            {
                int.TryParse(ElixirHintStringArray[i],out ElixirHint[i]);
            }
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}
            }
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}