| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Thursday, January 24, 2019 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | | using System; |
| | | |
| | | namespace TableConfig { |
| | | |
| | | |
| | | public partial class EquipGSParamConfig : ConfigBase { |
| | | |
| | | public int ID { get ; private set ; }
|
| | | public int EquipClass { get ; private set ; }
|
| | | public int EquipColor { get ; private set ; }
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| | | public int EquipStar { get ; private set ; }
|
| | | public int AtkPerC { get ; private set ; }
|
| | | public int DamagePerC { get ; private set ; }
|
| | | public int SuperHitRateC { get ; private set ; }
|
| | | public int SuperHitPerC { get ; private set ; }
|
| | | public int DamReduceC { get ; private set ; }
|
| | | public int MaxHPPerC { get ; private set ; }
|
| | | public int DefPerC { get ; private set ; }
|
| | | public int LuckyHitRateC { get ; private set ; }
|
| | | public int PetDamPerC { get ; private set ; }
|
| | | public int PerLVAtkC { get ; private set ; }
|
| | | public int MissRateC { get ; private set ; }
|
| | | public int HitRateC { get ; private set ; }
|
| | | public int DamBackPerC { get ; private set ; }
|
| | | public int PerLVMaxHPC { get ; private set ; }
|
| | | public int DropEquipPerC { get ; private set ; }
|
| | | public int DropMoneyPerC { get ; private set ; }
|
| | | public int IgnoreDefRateReduceC { get ; private set ; }
|
| | | public int DamChanceDefC { get ; private set ; }
|
| | | public int SuperHitReduceC { get ; private set ; }
|
| | | public int SkillAtkRateC { get ; private set ; }
|
| | | public int SpeedPerC { get ; private set ; }
|
| | | public int AtkSpeedC { get ; private set ; }
|
| | | public int SkillAtkRateReduceC { get ; private set ; }
|
| | | public int HitC { get ; private set ; }
|
| | | public int MissC { get ; private set ; }
|
| | | public int SkillAddPerAC { get ; private set ; }
|
| | | public int SkillAddPerBC { get ; private set ; }
|
| | | public int SkillAddPerCC { get ; private set ; }
|
| | | public int SkillAddPerDC { get ; private set ; }
|
| | | public int SkillAddPerEC { get ; private set ; }
|
| | | public int SkillAddPerFC { get ; private set ; }
|
| | | public int SkillAddPerGC { get ; private set ; }
|
| | | public int SkillReducePerAC { get ; private set ; }
|
| | | public int SkillReducePerBC { get ; private set ; }
|
| | | public int SkillReducePerCC { get ; private set ; }
|
| | | public int SkillReducePerDC { get ; private set ; }
|
| | | public int SkillReducePerEC { get ; private set ; }
|
| | | public int SkillReducePerFC { get ; private set ; }
|
| | | public int SkillReducePerGC { get ; private set ; } |
| | | |
| | | public override string getKey() |
| | | { |
| | | return ID.ToString(); |
| | | } |
| | | |
| | | public override void Parse() { |
| | | try |
| | | { |
| | | ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Tuesday, February 12, 2019
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using UnityEngine;
|
| | | using System;
|
| | |
|
| | | namespace TableConfig {
|
| | |
|
| | | |
| | | public partial class EquipGSParamConfig : ConfigBase {
|
| | |
|
| | | public int ID;
|
| | | public int EquipClass;
|
| | | public int EquipColor;
|
| | | public int EquipStar;
|
| | | public int AtkPerC;
|
| | | public int DamagePerC;
|
| | | public int SuperHitRateC;
|
| | | public int SuperHitPerC;
|
| | | public int DamReduceC;
|
| | | public int MaxHPPerC;
|
| | | public int DefPerC;
|
| | | public int LuckyHitRateC;
|
| | | public int PetDamPerC;
|
| | | public int PerLVAtkC;
|
| | | public int MissRateC;
|
| | | public int HitRateC;
|
| | | public int DamBackPerC;
|
| | | public int PerLVMaxHPC;
|
| | | public int DropEquipPerC;
|
| | | public int DropMoneyPerC;
|
| | | public int IgnoreDefRateReduceC;
|
| | | public int DamChanceDefC;
|
| | | public int SuperHitReduceC;
|
| | | public int SkillAtkRateC;
|
| | | public int SpeedPerC;
|
| | | public int AtkSpeedC;
|
| | | public int SkillAtkRateReduceC;
|
| | | public int HitC;
|
| | | public int MissC;
|
| | | public int SkillAddPerAC;
|
| | | public int SkillAddPerBC;
|
| | | public int SkillAddPerCC;
|
| | | public int SkillAddPerDC;
|
| | | public int SkillAddPerEC;
|
| | | public int SkillAddPerFC;
|
| | | public int SkillAddPerGC;
|
| | | public int SkillReducePerAC;
|
| | | public int SkillReducePerBC;
|
| | | public int SkillReducePerCC;
|
| | | public int SkillReducePerDC;
|
| | | public int SkillReducePerEC;
|
| | | public int SkillReducePerFC;
|
| | | public int SkillReducePerGC;
|
| | |
|
| | | public override string getKey()
|
| | | {
|
| | | return ID.ToString();
|
| | | }
|
| | |
|
| | | public override void Parse(string content) {
|
| | | try
|
| | | {
|
| | | var contents = content.Split('\t');
|
| | |
|
| | | int.TryParse(contents[0],out ID);
|
| | |
|
| | | EquipClass=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; |
| | | int.TryParse(contents[1],out EquipClass);
|
| | |
|
| | | EquipColor=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; |
| | | int.TryParse(contents[2],out EquipColor);
|
| | |
|
| | | EquipStar=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; |
| | | int.TryParse(contents[3],out EquipStar);
|
| | |
|
| | | AtkPerC=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; |
| | | int.TryParse(contents[4],out AtkPerC);
|
| | |
|
| | | DamagePerC=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; |
| | | int.TryParse(contents[5],out DamagePerC);
|
| | |
|
| | | SuperHitRateC=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; |
| | | int.TryParse(contents[6],out SuperHitRateC);
|
| | |
|
| | | SuperHitPerC=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; |
| | | int.TryParse(contents[7],out SuperHitPerC);
|
| | |
|
| | | DamReduceC=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; |
| | | int.TryParse(contents[8],out DamReduceC);
|
| | |
|
| | | MaxHPPerC=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; |
| | | int.TryParse(contents[9],out MaxHPPerC);
|
| | |
|
| | | DefPerC=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; |
| | | int.TryParse(contents[10],out DefPerC);
|
| | |
|
| | | LuckyHitRateC=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; |
| | | int.TryParse(contents[11],out LuckyHitRateC);
|
| | |
|
| | | PetDamPerC=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; |
| | | int.TryParse(contents[12],out PetDamPerC);
|
| | |
|
| | | PerLVAtkC=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; |
| | | int.TryParse(contents[13],out PerLVAtkC);
|
| | |
|
| | | MissRateC=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; |
| | | int.TryParse(contents[14],out MissRateC);
|
| | |
|
| | | HitRateC=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; |
| | | int.TryParse(contents[15],out HitRateC);
|
| | |
|
| | | DamBackPerC=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; |
| | | int.TryParse(contents[16],out DamBackPerC);
|
| | |
|
| | | PerLVMaxHPC=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; |
| | | int.TryParse(contents[17],out PerLVMaxHPC);
|
| | |
|
| | | DropEquipPerC=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; |
| | | int.TryParse(contents[18],out DropEquipPerC);
|
| | |
|
| | | DropMoneyPerC=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; |
| | | int.TryParse(contents[19],out DropMoneyPerC);
|
| | |
|
| | | IgnoreDefRateReduceC=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; |
| | | int.TryParse(contents[20],out IgnoreDefRateReduceC);
|
| | |
|
| | | DamChanceDefC=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; |
| | | int.TryParse(contents[21],out DamChanceDefC);
|
| | |
|
| | | SuperHitReduceC=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; |
| | | int.TryParse(contents[22],out SuperHitReduceC);
|
| | |
|
| | | SkillAtkRateC=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; |
| | | int.TryParse(contents[23],out SkillAtkRateC);
|
| | |
|
| | | SpeedPerC=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; |
| | | int.TryParse(contents[24],out SpeedPerC);
|
| | |
|
| | | AtkSpeedC=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; |
| | | int.TryParse(contents[25],out AtkSpeedC);
|
| | |
|
| | | SkillAtkRateReduceC=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; |
| | | int.TryParse(contents[26],out SkillAtkRateReduceC);
|
| | |
|
| | | HitC=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; |
| | | int.TryParse(contents[27],out HitC);
|
| | |
|
| | | MissC=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; |
| | | int.TryParse(contents[28],out MissC);
|
| | |
|
| | | SkillAddPerAC=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; |
| | | int.TryParse(contents[29],out SkillAddPerAC);
|
| | |
|
| | | SkillAddPerBC=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; |
| | | int.TryParse(contents[30],out SkillAddPerBC);
|
| | |
|
| | | SkillAddPerCC=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; |
| | | int.TryParse(contents[31],out SkillAddPerCC);
|
| | |
|
| | | SkillAddPerDC=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; |
| | | int.TryParse(contents[32],out SkillAddPerDC);
|
| | |
|
| | | SkillAddPerEC=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; |
| | | int.TryParse(contents[33],out SkillAddPerEC);
|
| | |
|
| | | SkillAddPerFC=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; |
| | | int.TryParse(contents[34],out SkillAddPerFC);
|
| | |
|
| | | SkillAddPerGC=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; |
| | | int.TryParse(contents[35],out SkillAddPerGC);
|
| | |
|
| | | SkillReducePerAC=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; |
| | | int.TryParse(contents[36],out SkillReducePerAC);
|
| | |
|
| | | SkillReducePerBC=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; |
| | | int.TryParse(contents[37],out SkillReducePerBC);
|
| | |
|
| | | SkillReducePerCC=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; |
| | | int.TryParse(contents[38],out SkillReducePerCC);
|
| | |
|
| | | SkillReducePerDC=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; |
| | | int.TryParse(contents[39],out SkillReducePerDC);
|
| | |
|
| | | SkillReducePerEC=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; |
| | | int.TryParse(contents[40],out SkillReducePerEC);
|
| | |
|
| | | SkillReducePerFC=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; |
| | | int.TryParse(contents[41],out SkillReducePerFC);
|
| | |
|
| | | SkillReducePerGC=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | DebugEx.Log(ex); |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | int.TryParse(contents[42],out SkillReducePerGC);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | DebugEx.Log(ex);
|
| | | }
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | }
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