少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/GatherSoulComposeConfig.cs
@@ -1,58 +1,60 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Thursday, December 13, 2018
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class GatherSoulComposeConfig : ConfigBase {
      public int TagItemID { get ; private set ; }
      public int NeedLV { get ; private set ; }
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class GatherSoulComposeConfig : ConfigBase {
      public int TagItemID;
      public int NeedLV;
      public int[] NeedItem;
      public int NeedSoulSplinters { get ; private set ; }
      public int NeedSoulCore { get ; private set ; }
      public int category { get ; private set ; }
      public override string getKey()
        {
            return TagItemID.ToString();
        }
      public override void Parse() {
         try
            {
                TagItemID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
      public int NeedSoulSplinters;
      public int NeedSoulCore;
      public int category;
      public override string getKey()
        {
            return TagItemID.ToString();
        }
      public override void Parse(string content) {
         try
            {
                var contents = content.Split('\t');
                int.TryParse(contents[0],out TagItemID);
         
            NeedLV=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
            int.TryParse(contents[1],out NeedLV);
         
            string[] NeedItemStringArray = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            var NeedItemStringArray = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            NeedItem = new int[NeedItemStringArray.Length];
            for (int i=0;i<NeedItemStringArray.Length;i++)
            {
                int.TryParse(NeedItemStringArray[i],out NeedItem[i]);
            }
         
            NeedSoulSplinters=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0;
            int.TryParse(contents[3],out NeedSoulSplinters);
         
            NeedSoulCore=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0;
            int.TryParse(contents[4],out NeedSoulCore);
         
            category=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}
            int.TryParse(contents[5],out category);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}