少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/MonsterNameColorConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Saturday, January 06, 2018
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,26 +11,28 @@
    
   public partial class MonsterNameColorConfig : ConfigBase {
      public int ID { get ; private set ; }
      public int MonsterType { get ; private set ; }
      public int LevelDelta { get ; private set ; }
      public Vector3 Color { get ; private set; }
      public int ID;
      public int MonsterType;
      public int LevelDelta;
      public Vector3 Color;
      public override string getKey()
        {
            return ID.ToString();
        }
      public override void Parse() {
      public override void Parse(string content) {
         try
            {
                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
                var contents = content.Split('\t');
                int.TryParse(contents[0],out ID);
         
            MonsterType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
            int.TryParse(contents[1],out MonsterType);
         
            LevelDelta=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
            int.TryParse(contents[2],out LevelDelta);
         
            Color=rawContents[3].Vector3Parse();
            Color=contents[3].Vector3Parse();
            }
            catch (Exception ex)
            {