少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/SceneShadowConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Thursday, January 11, 2018
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,23 +11,25 @@
    
   public partial class SceneShadowConfig : ConfigBase {
      public string SceneName { get ; private set; }
      public Vector3 Rotation { get ; private set; }
      public float Intensity { get ; private set; }
      public string SceneName;
      public Vector3 Rotation;
      public float Intensity;
      public override string getKey()
        {
            return SceneName.ToString();
        }
      public override void Parse() {
      public override void Parse(string content) {
         try
            {
                SceneName = rawContents[0].Trim();
                var contents = content.Split('\t');
                SceneName = contents[0];
         
            Rotation=rawContents[1].Vector3Parse();
            Rotation=contents[1].Vector3Parse();
         
            Intensity=IsNumeric(rawContents[2]) ? float.Parse(rawContents[2]):0;
            float.TryParse(contents[2],out Intensity);
            }
            catch (Exception ex)
            {