| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Wednesday, October 24, 2018 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | | using System; |
| | | |
| | | namespace TableConfig { |
| | | |
| | | |
| | | public partial class SkillConfig : ConfigBase { |
| | | |
| | | public int SkillID { get ; private set ; }
|
| | | public string SkillName { get ; private set; } |
| | | public int SkillTypeID { get ; private set ; }
|
| | | public int SkillLV { get ; private set ; }
|
| | | public int SkillMaxLV { get ; private set ; }
|
| | | public int UseType { get ; private set ; }
|
| | | public int FuncType { get ; private set ; }
|
| | | public int CastTime { get ; private set ; }
|
| | | public int SkillType { get ; private set ; }
|
| | | public int HurtType { get ; private set ; }
|
| | | public int ContinueUse { get ; private set ; }
|
| | | public int AtkType { get ; private set ; }
|
| | | public int AtkRadius { get ; private set ; }
|
| | | public int Tag { get ; private set ; }
|
| | | public int AtkDist { get ; private set ; }
|
| | | public int StiffTime { get ; private set ; }
|
| | | public int CoolDownTime { get ; private set ; }
|
| | | public int MP { get ; private set ; }
|
| | | public int HP { get ; private set ; }
|
| | | public int XP { get ; private set ; }
|
| | | public int UseItemID { get ; private set ; }
|
| | | public int UseItemCount { get ; private set ; }
|
| | | public int Effect1 { get ; private set ; }
|
| | | public int EffectValue11 { get ; private set ; }
|
| | | public int EffectValue12 { get ; private set ; }
|
| | | public int EffectValue13 { get ; private set ; }
|
| | | public int Effect2 { get ; private set ; }
|
| | | public int EffectValue21 { get ; private set ; }
|
| | | public int EffectValue22 { get ; private set ; }
|
| | | public int EffectValue23 { get ; private set ; }
|
| | | public int Effect3 { get ; private set ; }
|
| | | public int EffectValue31 { get ; private set ; }
|
| | | public int EffectValue32 { get ; private set ; }
|
| | | public int EffectValue33 { get ; private set ; }
|
| | | public int Effect4 { get ; private set ; }
|
| | | public int EffectValue41 { get ; private set ; }
|
| | | public int EffectValue42 { get ; private set ; }
|
| | | public int EffectValue43 { get ; private set ; }
|
| | | public int Effect5 { get ; private set ; }
|
| | | public int EffectValue51 { get ; private set ; }
|
| | | public int EffectValue52 { get ; private set ; }
|
| | | public int EffectValue53 { get ; private set ; }
|
| | | public int Effect6 { get ; private set ; }
|
| | | public int EffectValue61 { get ; private set ; }
|
| | | public int EffectValue62 { get ; private set ; }
|
| | | public int EffectValue63 { get ; private set ; }
|
| | | public int StateSkillLV { get ; private set ; }
|
| | | public int LearnSkillReq { get ; private set ; }
|
| | | public int LearnSkillLV { get ; private set ; }
|
| | | public int LearnLVReq { get ; private set ; }
|
| | | public int LearnSkillPointReq { get ; private set ; }
|
| | | public int FightPower { get ; private set ; }
|
| | | public int LVUpCostMoneyType { get ; private set ; }
|
| | | public int LVUpCostMoney { get ; private set ; }
|
| | | public int LVUpCostExp { get ; private set ; }
|
| | | public int ClientActionLimit { get ; private set ; }
|
| | | public int ClientSkillSeriesLimit { get ; private set ; }
|
| | | public int SkillOfSeries { get ; private set ; }
|
| | | public int ExpendMPRate { get ; private set ; }
|
| | | public int ExAttr1 { get ; private set ; }
|
| | | public int ExAttr3 { get ; private set ; }
|
| | | public int ExAttr4 { get ; private set ; }
|
| | | public int ExAttr5 { get ; private set ; }
|
| | | public int WarnInfo { get ; private set ; }
|
| | | public int CtrlActionID { get ; private set ; }
|
| | | public int BuffEffectID { get ; private set ; }
|
| | | public int EffectName { get ; private set ; }
|
| | | public string IconName { get ; private set; } |
| | | public string SkillNameIcon { get ; private set; } |
| | | public string Description { get ; private set; } |
| | | public string BuffDescription { get ; private set; } |
| | | public string Skillsource { get ; private set; } |
| | | public int Skillactmark { get ; private set ; }
|
| | | public int BuffDisplay { get ; private set ; } |
| | | |
| | | public override string getKey() |
| | | { |
| | | return SkillID.ToString(); |
| | | } |
| | | |
| | | public override void Parse() { |
| | | try |
| | | { |
| | | SkillID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Tuesday, February 12, 2019
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using UnityEngine;
|
| | | using System;
|
| | |
|
| | | namespace TableConfig {
|
| | |
|
| | | |
| | | public partial class SkillConfig : ConfigBase {
|
| | |
|
| | | public int SkillID;
|
| | | public string SkillName;
|
| | | public int SkillTypeID;
|
| | | public int SkillLV;
|
| | | public int SkillMaxLV;
|
| | | public int UseType;
|
| | | public int FuncType;
|
| | | public int CastTime;
|
| | | public int SkillType;
|
| | | public int HurtType;
|
| | | public int ContinueUse;
|
| | | public int AtkType;
|
| | | public int AtkRadius;
|
| | | public int Tag;
|
| | | public int AtkDist;
|
| | | public int StiffTime;
|
| | | public int CoolDownTime;
|
| | | public int MP;
|
| | | public int HP;
|
| | | public int XP;
|
| | | public int UseItemID;
|
| | | public int UseItemCount;
|
| | | public int Effect1;
|
| | | public int EffectValue11;
|
| | | public int EffectValue12;
|
| | | public int EffectValue13;
|
| | | public int Effect2;
|
| | | public int EffectValue21;
|
| | | public int EffectValue22;
|
| | | public int EffectValue23;
|
| | | public int Effect3;
|
| | | public int EffectValue31;
|
| | | public int EffectValue32;
|
| | | public int EffectValue33;
|
| | | public int Effect4;
|
| | | public int EffectValue41;
|
| | | public int EffectValue42;
|
| | | public int EffectValue43;
|
| | | public int Effect5;
|
| | | public int EffectValue51;
|
| | | public int EffectValue52;
|
| | | public int EffectValue53;
|
| | | public int Effect6;
|
| | | public int EffectValue61;
|
| | | public int EffectValue62;
|
| | | public int EffectValue63;
|
| | | public int StateSkillLV;
|
| | | public int LearnSkillReq;
|
| | | public int LearnSkillLV;
|
| | | public int LearnLVReq;
|
| | | public int LearnSkillPointReq;
|
| | | public int FightPower;
|
| | | public int LVUpCostMoneyType;
|
| | | public int LVUpCostMoney;
|
| | | public int LVUpCostExp;
|
| | | public int ClientActionLimit;
|
| | | public int ClientSkillSeriesLimit;
|
| | | public int SkillOfSeries;
|
| | | public int ExpendMPRate;
|
| | | public int ExAttr1;
|
| | | public int ExAttr3;
|
| | | public int ExAttr4;
|
| | | public int ExAttr5;
|
| | | public int WarnInfo;
|
| | | public int CtrlActionID;
|
| | | public int BuffEffectID;
|
| | | public int EffectName;
|
| | | public string IconName;
|
| | | public string SkillNameIcon;
|
| | | public string Description;
|
| | | public string BuffDescription;
|
| | | public string Skillsource;
|
| | | public int Skillactmark;
|
| | | public int BuffDisplay;
|
| | |
|
| | | public override string getKey()
|
| | | {
|
| | | return SkillID.ToString();
|
| | | }
|
| | |
|
| | | public override void Parse(string content) {
|
| | | try
|
| | | {
|
| | | var contents = content.Split('\t');
|
| | |
|
| | | int.TryParse(contents[0],out SkillID);
|
| | |
|
| | | SkillName = rawContents[1].Trim();
|
| | | SkillName = contents[1];
|
| | |
|
| | | SkillTypeID=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; |
| | | int.TryParse(contents[2],out SkillTypeID);
|
| | |
|
| | | SkillLV=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; |
| | | int.TryParse(contents[3],out SkillLV);
|
| | |
|
| | | SkillMaxLV=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; |
| | | int.TryParse(contents[4],out SkillMaxLV);
|
| | |
|
| | | UseType=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; |
| | | int.TryParse(contents[5],out UseType);
|
| | |
|
| | | FuncType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; |
| | | int.TryParse(contents[6],out FuncType);
|
| | |
|
| | | CastTime=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; |
| | | int.TryParse(contents[7],out CastTime);
|
| | |
|
| | | SkillType=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; |
| | | int.TryParse(contents[8],out SkillType);
|
| | |
|
| | | HurtType=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; |
| | | int.TryParse(contents[9],out HurtType);
|
| | |
|
| | | ContinueUse=IsNumeric(rawContents[10]) ? int.Parse(rawContents[10]):0; |
| | | int.TryParse(contents[10],out ContinueUse);
|
| | |
|
| | | AtkType=IsNumeric(rawContents[11]) ? int.Parse(rawContents[11]):0; |
| | | int.TryParse(contents[11],out AtkType);
|
| | |
|
| | | AtkRadius=IsNumeric(rawContents[12]) ? int.Parse(rawContents[12]):0; |
| | | int.TryParse(contents[12],out AtkRadius);
|
| | |
|
| | | Tag=IsNumeric(rawContents[13]) ? int.Parse(rawContents[13]):0; |
| | | int.TryParse(contents[13],out Tag);
|
| | |
|
| | | AtkDist=IsNumeric(rawContents[14]) ? int.Parse(rawContents[14]):0; |
| | | int.TryParse(contents[14],out AtkDist);
|
| | |
|
| | | StiffTime=IsNumeric(rawContents[15]) ? int.Parse(rawContents[15]):0; |
| | | int.TryParse(contents[15],out StiffTime);
|
| | |
|
| | | CoolDownTime=IsNumeric(rawContents[16]) ? int.Parse(rawContents[16]):0; |
| | | int.TryParse(contents[16],out CoolDownTime);
|
| | |
|
| | | MP=IsNumeric(rawContents[17]) ? int.Parse(rawContents[17]):0; |
| | | int.TryParse(contents[17],out MP);
|
| | |
|
| | | HP=IsNumeric(rawContents[18]) ? int.Parse(rawContents[18]):0; |
| | | int.TryParse(contents[18],out HP);
|
| | |
|
| | | XP=IsNumeric(rawContents[19]) ? int.Parse(rawContents[19]):0; |
| | | int.TryParse(contents[19],out XP);
|
| | |
|
| | | UseItemID=IsNumeric(rawContents[20]) ? int.Parse(rawContents[20]):0; |
| | | int.TryParse(contents[20],out UseItemID);
|
| | |
|
| | | UseItemCount=IsNumeric(rawContents[21]) ? int.Parse(rawContents[21]):0; |
| | | int.TryParse(contents[21],out UseItemCount);
|
| | |
|
| | | Effect1=IsNumeric(rawContents[22]) ? int.Parse(rawContents[22]):0; |
| | | int.TryParse(contents[22],out Effect1);
|
| | |
|
| | | EffectValue11=IsNumeric(rawContents[23]) ? int.Parse(rawContents[23]):0; |
| | | int.TryParse(contents[23],out EffectValue11);
|
| | |
|
| | | EffectValue12=IsNumeric(rawContents[24]) ? int.Parse(rawContents[24]):0; |
| | | int.TryParse(contents[24],out EffectValue12);
|
| | |
|
| | | EffectValue13=IsNumeric(rawContents[25]) ? int.Parse(rawContents[25]):0; |
| | | int.TryParse(contents[25],out EffectValue13);
|
| | |
|
| | | Effect2=IsNumeric(rawContents[26]) ? int.Parse(rawContents[26]):0; |
| | | int.TryParse(contents[26],out Effect2);
|
| | |
|
| | | EffectValue21=IsNumeric(rawContents[27]) ? int.Parse(rawContents[27]):0; |
| | | int.TryParse(contents[27],out EffectValue21);
|
| | |
|
| | | EffectValue22=IsNumeric(rawContents[28]) ? int.Parse(rawContents[28]):0; |
| | | int.TryParse(contents[28],out EffectValue22);
|
| | |
|
| | | EffectValue23=IsNumeric(rawContents[29]) ? int.Parse(rawContents[29]):0; |
| | | int.TryParse(contents[29],out EffectValue23);
|
| | |
|
| | | Effect3=IsNumeric(rawContents[30]) ? int.Parse(rawContents[30]):0; |
| | | int.TryParse(contents[30],out Effect3);
|
| | |
|
| | | EffectValue31=IsNumeric(rawContents[31]) ? int.Parse(rawContents[31]):0; |
| | | int.TryParse(contents[31],out EffectValue31);
|
| | |
|
| | | EffectValue32=IsNumeric(rawContents[32]) ? int.Parse(rawContents[32]):0; |
| | | int.TryParse(contents[32],out EffectValue32);
|
| | |
|
| | | EffectValue33=IsNumeric(rawContents[33]) ? int.Parse(rawContents[33]):0; |
| | | int.TryParse(contents[33],out EffectValue33);
|
| | |
|
| | | Effect4=IsNumeric(rawContents[34]) ? int.Parse(rawContents[34]):0; |
| | | int.TryParse(contents[34],out Effect4);
|
| | |
|
| | | EffectValue41=IsNumeric(rawContents[35]) ? int.Parse(rawContents[35]):0; |
| | | int.TryParse(contents[35],out EffectValue41);
|
| | |
|
| | | EffectValue42=IsNumeric(rawContents[36]) ? int.Parse(rawContents[36]):0; |
| | | int.TryParse(contents[36],out EffectValue42);
|
| | |
|
| | | EffectValue43=IsNumeric(rawContents[37]) ? int.Parse(rawContents[37]):0; |
| | | int.TryParse(contents[37],out EffectValue43);
|
| | |
|
| | | Effect5=IsNumeric(rawContents[38]) ? int.Parse(rawContents[38]):0; |
| | | int.TryParse(contents[38],out Effect5);
|
| | |
|
| | | EffectValue51=IsNumeric(rawContents[39]) ? int.Parse(rawContents[39]):0; |
| | | int.TryParse(contents[39],out EffectValue51);
|
| | |
|
| | | EffectValue52=IsNumeric(rawContents[40]) ? int.Parse(rawContents[40]):0; |
| | | int.TryParse(contents[40],out EffectValue52);
|
| | |
|
| | | EffectValue53=IsNumeric(rawContents[41]) ? int.Parse(rawContents[41]):0; |
| | | int.TryParse(contents[41],out EffectValue53);
|
| | |
|
| | | Effect6=IsNumeric(rawContents[42]) ? int.Parse(rawContents[42]):0; |
| | | int.TryParse(contents[42],out Effect6);
|
| | |
|
| | | EffectValue61=IsNumeric(rawContents[43]) ? int.Parse(rawContents[43]):0; |
| | | int.TryParse(contents[43],out EffectValue61);
|
| | |
|
| | | EffectValue62=IsNumeric(rawContents[44]) ? int.Parse(rawContents[44]):0; |
| | | int.TryParse(contents[44],out EffectValue62);
|
| | |
|
| | | EffectValue63=IsNumeric(rawContents[45]) ? int.Parse(rawContents[45]):0; |
| | | int.TryParse(contents[45],out EffectValue63);
|
| | |
|
| | | StateSkillLV=IsNumeric(rawContents[46]) ? int.Parse(rawContents[46]):0; |
| | | int.TryParse(contents[46],out StateSkillLV);
|
| | |
|
| | | LearnSkillReq=IsNumeric(rawContents[47]) ? int.Parse(rawContents[47]):0; |
| | | int.TryParse(contents[47],out LearnSkillReq);
|
| | |
|
| | | LearnSkillLV=IsNumeric(rawContents[48]) ? int.Parse(rawContents[48]):0; |
| | | int.TryParse(contents[48],out LearnSkillLV);
|
| | |
|
| | | LearnLVReq=IsNumeric(rawContents[49]) ? int.Parse(rawContents[49]):0; |
| | | int.TryParse(contents[49],out LearnLVReq);
|
| | |
|
| | | LearnSkillPointReq=IsNumeric(rawContents[50]) ? int.Parse(rawContents[50]):0; |
| | | int.TryParse(contents[50],out LearnSkillPointReq);
|
| | |
|
| | | FightPower=IsNumeric(rawContents[51]) ? int.Parse(rawContents[51]):0; |
| | | int.TryParse(contents[51],out FightPower);
|
| | |
|
| | | LVUpCostMoneyType=IsNumeric(rawContents[52]) ? int.Parse(rawContents[52]):0; |
| | | int.TryParse(contents[52],out LVUpCostMoneyType);
|
| | |
|
| | | LVUpCostMoney=IsNumeric(rawContents[53]) ? int.Parse(rawContents[53]):0; |
| | | int.TryParse(contents[53],out LVUpCostMoney);
|
| | |
|
| | | LVUpCostExp=IsNumeric(rawContents[54]) ? int.Parse(rawContents[54]):0; |
| | | int.TryParse(contents[54],out LVUpCostExp);
|
| | |
|
| | | ClientActionLimit=IsNumeric(rawContents[55]) ? int.Parse(rawContents[55]):0; |
| | | int.TryParse(contents[55],out ClientActionLimit);
|
| | |
|
| | | ClientSkillSeriesLimit=IsNumeric(rawContents[56]) ? int.Parse(rawContents[56]):0; |
| | | int.TryParse(contents[56],out ClientSkillSeriesLimit);
|
| | |
|
| | | SkillOfSeries=IsNumeric(rawContents[57]) ? int.Parse(rawContents[57]):0; |
| | | int.TryParse(contents[57],out SkillOfSeries);
|
| | |
|
| | | ExpendMPRate=IsNumeric(rawContents[58]) ? int.Parse(rawContents[58]):0; |
| | | int.TryParse(contents[58],out ExpendMPRate);
|
| | |
|
| | | ExAttr1=IsNumeric(rawContents[59]) ? int.Parse(rawContents[59]):0; |
| | | int.TryParse(contents[59],out ExAttr1);
|
| | |
|
| | | ExAttr3=IsNumeric(rawContents[60]) ? int.Parse(rawContents[60]):0; |
| | | int.TryParse(contents[60],out ExAttr3);
|
| | |
|
| | | ExAttr4=IsNumeric(rawContents[61]) ? int.Parse(rawContents[61]):0; |
| | | int.TryParse(contents[61],out ExAttr4);
|
| | |
|
| | | ExAttr5=IsNumeric(rawContents[62]) ? int.Parse(rawContents[62]):0; |
| | | int.TryParse(contents[62],out ExAttr5);
|
| | |
|
| | | WarnInfo=IsNumeric(rawContents[63]) ? int.Parse(rawContents[63]):0; |
| | | int.TryParse(contents[63],out WarnInfo);
|
| | |
|
| | | CtrlActionID=IsNumeric(rawContents[64]) ? int.Parse(rawContents[64]):0; |
| | | int.TryParse(contents[64],out CtrlActionID);
|
| | |
|
| | | BuffEffectID=IsNumeric(rawContents[65]) ? int.Parse(rawContents[65]):0; |
| | | int.TryParse(contents[65],out BuffEffectID);
|
| | |
|
| | | EffectName=IsNumeric(rawContents[66]) ? int.Parse(rawContents[66]):0; |
| | | int.TryParse(contents[66],out EffectName);
|
| | |
|
| | | IconName = rawContents[67].Trim();
|
| | | IconName = contents[67];
|
| | |
|
| | | SkillNameIcon = rawContents[68].Trim();
|
| | | SkillNameIcon = contents[68];
|
| | |
|
| | | Description = rawContents[69].Trim();
|
| | | Description = contents[69];
|
| | |
|
| | | BuffDescription = rawContents[70].Trim();
|
| | | BuffDescription = contents[70];
|
| | |
|
| | | Skillsource = rawContents[71].Trim();
|
| | | Skillsource = contents[71];
|
| | |
|
| | | Skillactmark=IsNumeric(rawContents[72]) ? int.Parse(rawContents[72]):0; |
| | | int.TryParse(contents[72],out Skillactmark);
|
| | |
|
| | | BuffDisplay=IsNumeric(rawContents[73]) ? int.Parse(rawContents[73]):0; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | DebugEx.Log(ex); |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | int.TryParse(contents[73],out BuffDisplay);
|
| | | }
|
| | | catch (Exception ex)
|
| | | {
|
| | | DebugEx.Log(ex);
|
| | | }
|
| | | }
|
| | | |
| | | }
|
| | |
|
| | | }
|
| | |
|
| | |
|
| | |
|
| | |
|