少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/SkillFrameAnimationConfig.cs
@@ -1,53 +1,55 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Wednesday, January 23, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class SkillFrameAnimationConfig : ConfigBase {
      public int skillTypeId { get ; private set ; }
      public int totalTime { get ; private set ; }
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class SkillFrameAnimationConfig : ConfigBase {
      public int skillTypeId;
      public int totalTime;
      public string[] spriteKeys;
      public string descriptionIcon { get ; private set; }
      public Vector3 sizeDelta { get ; private set; }
      public Vector3 position { get ; private set; }
      public override string getKey()
        {
            return skillTypeId.ToString();
        }
      public override void Parse() {
         try
            {
                skillTypeId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
      public string descriptionIcon;
      public Vector3 sizeDelta;
      public Vector3 position;
      public override string getKey()
        {
            return skillTypeId.ToString();
        }
      public override void Parse(string content) {
         try
            {
                var contents = content.Split('\t');
                int.TryParse(contents[0],out skillTypeId);
         
            totalTime=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
            int.TryParse(contents[1],out totalTime);
         
            spriteKeys = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            spriteKeys = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         
            descriptionIcon = rawContents[3].Trim();
            descriptionIcon = contents[3];
         
            sizeDelta=rawContents[4].Vector3Parse();
            sizeDelta=contents[4].Vector3Parse();
         
            position=rawContents[5].Vector3Parse();
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}
            position=contents[5].Vector3Parse();
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}