少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/SuitEffectConfig.cs
@@ -1,6 +1,6 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Thursday, March 29, 2018
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
@@ -11,7 +11,7 @@
    
   public partial class SuitEffectConfig : ConfigBase {
      public int ID { get ; private set ; }
      public int ID;
      public string[] bindbones;
      public int[] effectIds;
@@ -20,14 +20,16 @@
            return ID.ToString();
        }
      public override void Parse() {
      public override void Parse(string content) {
         try
            {
                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
                var contents = content.Split('\t');
                int.TryParse(contents[0],out ID);
         
            bindbones = rawContents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            bindbones = contents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         
            string[] effectIdsStringArray = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            var effectIdsStringArray = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
            effectIds = new int[effectIdsStringArray.Length];
            for (int i=0;i<effectIdsStringArray.Length;i++)
            {