| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Saturday, January 06, 2018 |
| | | // [ Date ]: Tuesday, February 12, 2019 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | |
| | | |
| | | public partial class TreasureRefineConfig : ConfigBase { |
| | | |
| | | public int id { get ; private set ; } |
| | | public int TreasureID { get ; private set ; } |
| | | public int TreasureLV { get ; private set ; } |
| | | public string TreasureLVStatus { get ; private set; } |
| | | public string TreasureUpItems { get ; private set; } |
| | | public int SuccessRate { get ; private set ; } |
| | | public int OpenSkill { get ; private set ; } |
| | | public int BlastFurnaceLV { get ; private set ; } |
| | | public int AllTreasureLV { get ; private set ; } |
| | | public int IsCoreSkill { get ; private set ; } |
| | | public int id; |
| | | public int TreasureID; |
| | | public int TreasureLV; |
| | | public string TreasureLVStatus; |
| | | public string TreasureUpItems; |
| | | public int SuccessRate; |
| | | public int OpenSkill; |
| | | public int BlastFurnaceLV; |
| | | public int AllTreasureLV; |
| | | public int IsCoreSkill; |
| | | |
| | | public override string getKey() |
| | | { |
| | | return id.ToString(); |
| | | } |
| | | |
| | | public override void Parse() { |
| | | public override void Parse(string content) { |
| | | try |
| | | { |
| | | id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | var contents = content.Split('\t'); |
| | | |
| | | int.TryParse(contents[0],out id); |
| | | |
| | | TreasureID=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; |
| | | int.TryParse(contents[1],out TreasureID); |
| | | |
| | | TreasureLV=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; |
| | | int.TryParse(contents[2],out TreasureLV); |
| | | |
| | | TreasureLVStatus = rawContents[3].Trim(); |
| | | TreasureLVStatus = contents[3]; |
| | | |
| | | TreasureUpItems = rawContents[4].Trim(); |
| | | TreasureUpItems = contents[4]; |
| | | |
| | | SuccessRate=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; |
| | | int.TryParse(contents[5],out SuccessRate); |
| | | |
| | | OpenSkill=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; |
| | | int.TryParse(contents[6],out OpenSkill); |
| | | |
| | | BlastFurnaceLV=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; |
| | | int.TryParse(contents[7],out BlastFurnaceLV); |
| | | |
| | | AllTreasureLV=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; |
| | | int.TryParse(contents[8],out AllTreasureLV); |
| | | |
| | | IsCoreSkill=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; |
| | | int.TryParse(contents[9],out IsCoreSkill); |
| | | } |
| | | catch (Exception ex) |
| | | { |