| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Monday, January 15, 2018 |
| | | // [ Date ]: Tuesday, February 12, 2019 |
| | | //-------------------------------------------------------- |
| | | |
| | | using UnityEngine; |
| | |
| | | |
| | | public partial class WeatherConfig : ConfigBase { |
| | | |
| | | public int MapId { get ; private set ; } |
| | | public int MapId; |
| | | public int[] EffectIds; |
| | | public int[] EffectDurings; |
| | | |
| | |
| | | return MapId.ToString(); |
| | | } |
| | | |
| | | public override void Parse() { |
| | | public override void Parse(string content) { |
| | | try |
| | | { |
| | | MapId=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; |
| | | var contents = content.Split('\t'); |
| | | |
| | | int.TryParse(contents[0],out MapId); |
| | | |
| | | string[] EffectIdsStringArray = rawContents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | var EffectIdsStringArray = contents[1].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | EffectIds = new int[EffectIdsStringArray.Length]; |
| | | for (int i=0;i<EffectIdsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(EffectIdsStringArray[i],out EffectIds[i]); |
| | | } |
| | | |
| | | string[] EffectDuringsStringArray = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | var EffectDuringsStringArray = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | EffectDurings = new int[EffectDuringsStringArray.Length]; |
| | | for (int i=0;i<EffectDuringsStringArray.Length;i++) |
| | | { |