少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-12 1aeb815836d84ecfddf761a47862efebbba0ad03
Core/GameEngine/Model/Config/XBGetItemConfig.cs
@@ -1,53 +1,55 @@
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Thursday, July 26, 2018
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
//--------------------------------------------------------
//    [Author]:         第二世界
//    [  Date ]:         Tuesday, February 12, 2019
//--------------------------------------------------------
using UnityEngine;
using System;
namespace TableConfig {
   public partial class XBGetItemConfig : ConfigBase {
      public int ID { get ; private set ; }
      public int TreasureType { get ; private set ; }
      public int MinLV { get ; private set ; }
      public string GridItemInfo { get ; private set; }
      public string JobItemList { get ; private set; }
      public int LuckyGridNum { get ; private set ; }
      public int ID;
      public int TreasureType;
      public int MinLV;
      public string GridItemInfo;
      public string JobItemList;
      public int LuckyGridNum;
      public override string getKey()
        {
            return ID.ToString();
        }
      public override void Parse() {
        }
      public override void Parse(string content) {
         try
            {
                ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0;
                var contents = content.Split('\t');
                int.TryParse(contents[0],out ID);
         
            TreasureType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0;
            int.TryParse(contents[1],out TreasureType);
         
            MinLV=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0;
            int.TryParse(contents[2],out MinLV);
         
            GridItemInfo = rawContents[3].Trim();
            GridItemInfo = contents[3];
         
            JobItemList = rawContents[4].Trim();
            JobItemList = contents[4];
         
            LuckyGridNum=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0;
            int.TryParse(contents[5],out LuckyGridNum);
            }
            catch (Exception ex)
            {
                DebugEx.Log(ex);
            }
      }
   }
}
            }
      }
   }
}