Core/GameEngine/Model/ConfigBase.cs
@@ -11,11 +11,13 @@ public class ConfigBase { protected string[] rawContents; public bool parsed = false; public ConfigBase() { } public ConfigBase(string content) { } public virtual string getKey() @@ -23,17 +25,7 @@ return string.Empty; } public void PostProcess() { rawContents = null; } public void SetRawContent(string[] _contents) { this.rawContents = _contents; } public virtual void Parse() public virtual void Parse(string content) { }