System/CrossServerOneVsOneClient/ClientCrossServerOneVsOne.cs
@@ -151,7 +151,7 @@ var exceptedLevel = PlayerDatas.Instance.baseData.LV - UnityEngine.Random.Range(1, 5); opponent.LV = (ushort)(Mathf.Clamp(exceptedLevel, FuncOpenLVConfig.Get(157).LimitLV, 999)); opponent.MaxProDef = 0; opponent.MaxProDef = 100; opponent.MaxHP = (uint)(PlayerDatas.Instance.extersion.MaxHP * UnityEngine.Random.Range(0.7f, 0.95f)); package.MatchPlayer = new HC001_tagGCCrossRealmPKMatchOK.tagGCCrossRealmPKMatchPlayer[] { opponent };