System/Treasure/FunctionUnlockFlyObject.cs
@@ -64,6 +64,10 @@ m_FunctionIcon.SetSprite(skillConfig.IconName); originalScale = 1f; break; case FunctionUnlockType.TreasureFunc: UI3DTreasureExhibition.Instance.BeginShowTreasure(m_Id, m_TreasureIcon); originalScale = 9f; break; } this.transform.localScale = Vector3.one * originalScale; @@ -189,6 +193,7 @@ { case FunctionUnlockType.Treasure: case FunctionUnlockType.TreasureSkill: case FunctionUnlockType.TreasureFunc: UI3DTreasureExhibition.Instance.StopShow(); break; case FunctionUnlockType.Normal: