| | |
| | | {
|
| | | functionOrder = 1;
|
| | | }
|
| | | else if (signInModel.redpoint.state == RedPointState.Simple)
|
| | | else if (signInModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<WelfareWin>(false, 0);
|
| | |
| | | {
|
| | | functionOrder = 2;
|
| | | }
|
| | | else if (prayerModel.redpoint.state == RedPointState.Simple)
|
| | | else if (prayerModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<WelfareWin>(false, 1);
|
| | |
| | | return;
|
| | | }
|
| | |
|
| | | if (levelGiftModel.redpoint.state == RedPointState.Simple)
|
| | | if (levelGiftModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | WindowCenter.Instance.Close<MainInterfaceWin>();
|
| | | WindowCenter.Instance.Open<WelfareWin>(false, 3);
|
| | |
| | | {
|
| | | functionOrder = 1;
|
| | | }
|
| | | else if (signInModel.redpoint.state == RedPointState.Simple)
|
| | | else if (signInModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | return 0;
|
| | | }
|
| | |
| | | {
|
| | | functionOrder = 2;
|
| | | }
|
| | | else if (prayerModel.redpoint.state == RedPointState.Simple)
|
| | | else if (prayerModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | return 1;
|
| | | }
|
| | |
| | | return 2;
|
| | | }
|
| | |
|
| | | if (levelGiftModel.redpoint.state == RedPointState.Simple)
|
| | | if (levelGiftModel.redpoint.state == RedPointState.GetReward)
|
| | | {
|
| | | return 3;
|
| | | }
|