| | |
| | | { |
| | | [HideInInspector] |
| | | public int effectID = -1; |
| | | public string stateNameFront = "Fly_500"; |
| | | public float flyTimeFront = 2; |
| | | public string stateNameBack = "Fly_500"; |
| | | public float flyTimeBack = 2; |
| | | |
| | | #if UNITY_EDITOR |
| | | |
| | |
| | | public void Save(BinaryWriter bw) |
| | | { |
| | | bw.Write(effectID); |
| | | bw.Write(stateNameFront); |
| | | bw.Write(flyTimeFront); |
| | | bw.Write(stateNameBack); |
| | | bw.Write(flyTimeBack); |
| | | bw.Write((float)System.Math.Round(transform.position.x, 2)); |
| | | bw.Write((float)System.Math.Round(transform.position.y, 2)); |
| | | bw.Write((float)System.Math.Round(transform.position.z, 2)); |
| | |
| | | public void Load(BinaryReader br) |
| | | { |
| | | effectID = br.ReadInt32(); |
| | | stateNameFront = br.ReadString(); |
| | | flyTimeFront = br.ReadSingle(); |
| | | stateNameBack = br.ReadString(); |
| | | flyTimeBack = br.ReadSingle(); |
| | | float _x = br.ReadSingle(); |
| | | float _y = br.ReadSingle(); |
| | | float _z = br.ReadSingle(); |