Core/MapEditor/Data/Transfer/MapTransferPoint.cs
@@ -7,12 +7,20 @@ public class MapTransferPoint { public int effectID; public string stateNameFront; public float flyTimeFront; public string stateNameBack; public float flyTimeBack; public float radius; public Vector3 position; public void Load(BinaryReader br) { effectID = br.ReadInt32(); stateNameFront = br.ReadString(); flyTimeFront = br.ReadSingle(); stateNameBack = br.ReadString(); flyTimeBack = br.ReadSingle(); float _x = br.ReadSingle(); float _y = br.ReadSingle(); float _z = br.ReadSingle();