Core/GameEngine/Model/TelPartialConfig/PartialMapResourcesConfig.cs
@@ -17,6 +17,11 @@ key = dataMapId * 1000 + 0; } if (!mapResourcesIdDictionary.ContainsKey(key)) { return null; } var id = mapResourcesIdDictionary[key]; var config = Config.Instance.Get<MapResourcesConfig>(id); return config;