少年修仙传客户端代码仓库
client_Zxw
2018-09-20 1f5e35cd47a9baaaa6fa559c06640f47c9e79554
Core/SDK/SDKUtility.cs
@@ -655,6 +655,10 @@
        {
            m_PaymentTable["RechargeChannel"] = "1";
        }
        else if (ChannelPlatform == E_ChannelPlatform.Sp)
        {
            m_PaymentTable["RechargeChannel"] = "2";
        }
        var _stringBuilder = new System.Text.StringBuilder();
        var _md5Body = _stringBuilder.Append(m_PaymentTable["AppID"]).
@@ -896,11 +900,37 @@
    {
        m_Json.Clear();
        m_Json["code"] = CodeU2A.RoleLogin;
        m_Json["roleID"] = roleID;
        m_Json["roleName"] = roleName;
        m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_Json["level"] = lv;
        m_Json["vipLevel"] = vipLV;
        m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;
        m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
        m_Json["gameName"] = VersionConfig.Get().productName;
        m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        SendMessageToSDK(m_Json);
    }
    public void RoleLevelUp()
    {
        m_Json.Clear();
        m_Json["code"] = CodeU2A.RoleLevelUp;
        m_Json["roleID"] = PlayerDatas.Instance.PlayerId.ToString();
        m_Json["roleName"] = PlayerDatas.Instance.baseData.PlayerName;
        m_Json["sid"] = "s" + ServerListCenter.Instance.currentServer.region_flag;
        m_Json["serverName"] = ServerListCenter.Instance.currentServer.name;
        m_Json["familyName"] = PlayerDatas.Instance.baseData.FamilyName;
        m_Json["level"] = PlayerDatas.Instance.baseData.LV;
        m_Json["job"] = PlayerDatas.Instance.baseData.Job.ToString();
        m_Json["money"] = PlayerDatas.Instance.baseData.Gold.ToString();
        m_Json["gameName"] = VersionConfig.Get().productName;
        m_Json["vipLevel"] = PlayerDatas.Instance.baseData.VIPLv.ToString();
        SendMessageToSDK(m_Json);
    }