| | |
| | | var _complete = _playerData.value >= (_cfg as OSCBillTagAwardConfig).Condition;
|
| | | if (_complete)
|
| | | {
|
| | | _redpoint.state = RedPointState.Simple;
|
| | | _redpoint.state = RedPointState.GetReward;
|
| | | return;
|
| | | }
|
| | | }
|
| | |
| | | if (_rank != -1 && _rank >= _start
|
| | | && _rank <= _end && !_playerData.billAwardGet)
|
| | | {
|
| | | _redpoint.state = RedPointState.Simple;
|
| | | _redpoint.state = RedPointState.GetReward;
|
| | | return;
|
| | | }
|
| | | }
|
| | |
| | | }
|
| | | foreach (var _key in m_Redpoints.Keys)
|
| | | {
|
| | | if (m_Redpoints[_key].state == RedPointState.Simple)
|
| | | if (m_Redpoints[_key].state == RedPointState.GetReward
|
| | | || m_Redpoints[_key].state == RedPointState.Simple)
|
| | | {
|
| | | return _key;
|
| | | }
|
| | |
| | | {
|
| | | foreach (var _key in m_Redpoints.Keys)
|
| | | {
|
| | | if (m_Redpoints[_key].state == RedPointState.Simple)
|
| | | if (m_Redpoints[_key].state == RedPointState.GetReward
|
| | | || m_Redpoints[_key].state == RedPointState.Simple)
|
| | | {
|
| | | return true;
|
| | | }
|