System/Welfare/PrayerModel.cs
@@ -324,7 +324,7 @@ { if (CanFreeCoinPrayer()) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.ExpPray)) @@ -332,7 +332,7 @@ var _expRuneCnt = playerPack.GetItemCountByID(PackType.rptItem, prayerExpRune); if (_expRuneCnt > 0) { redpoint.state = RedPointState.Simple; redpoint.state = RedPointState.GetReward; } } }