System/MainInterfacePanel/PlayerMainDate.cs
@@ -52,6 +52,7 @@ public static Action NetworkStateEvent; //--------娲皇遗迹;中的层数记录一下下 public int WaHuangHighestFloor = 0;//记录娲皇层数扣除参数 public int _layerNumber = 1;//服务端的层数 public int LayerNumber { @@ -160,6 +161,8 @@ ShieldedArea.Add(10010); ShieldedArea.Add(10020); ShieldedArea.Add(10030); string WaHuangHighestFloorStr= Config.Instance.Get<FuncConfigConfig>("WaHuangHighestFloor").Numerical1; WaHuangHighestFloor = int.Parse(WaHuangHighestFloorStr); } private void GetPassiveSkillTask()//获取任务数据