| | |
| | | using System;
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| | | using System.Collections;
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| | | using System.Collections.Generic;
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| | | using System.Text;
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| | | using UnityEngine;
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| | | using UnityEngine.Events;
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| | | using UnityEngine.UI;
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| | |
| | | private void OnHideBtnlist()
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| | | {
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| | | _btnlist.SetActive(false);
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| | | _rebornWorldText.text = Language.Get("PlayerReborn104");
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| | | StringBuilder builder;
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| | | if(DeadModel.CheckIsRealmSuppress(out builder))
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| | | {
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| | | _rebornWorldText.text = Language.Get("PlayerReborn106",builder.ToString());
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| | | }
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| | | else
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| | | {
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| | | _rebornWorldText.text = Language.Get("PlayerReborn104");
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| | | }
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| | | _timeDownText.gameObject.SetActive(true);
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| | | }
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| | | private void RefreshAutoRebornTime(float obj)
|