Core/GameEngine/SnxxzGame.cs
@@ -180,13 +180,13 @@ private void OnApplicationPause(bool pause) { if (!pause) if (!Application.isEditor) { #if !UNITY_EDITOR && UNITY_ANDROID ResolutionUtility.AdjustResolution(); #endif if (!pause) { ResolutionUtility.AdjustResolution(); } } } private void OnApplicationFocus(bool focus)