| | |
| | | { |
| | | bw.Write(npcID); |
| | | bw.Write(ai); |
| | | bw.Write((float)System.Math.Round(transform.position.x)); |
| | | bw.Write((float)System.Math.Round(transform.position.y)); |
| | | bw.Write((float)System.Math.Round(transform.position.z)); |
| | | bw.Write(Mathf.Round(transform.position.x)); |
| | | bw.Write(Mathf.Round(transform.position.y)); |
| | | bw.Write(Mathf.Round(transform.position.z)); |
| | | } |
| | | |
| | | public void Load(BinaryReader br) |
| | |
| | | float _y = br.ReadSingle(); |
| | | float _z = br.ReadSingle(); |
| | | transform.position = new Vector3(_x, _y, _z); |
| | | name = npcID + "_RefreshMonster"; |
| | | name = "RefreshMonster_" + npcID; |
| | | } |
| | | |
| | | public void Export(BinaryWriter bw) |