| | |
| | | EditorApplication.delayCall += ExcuteBuildUI;
|
| | | }
|
| | |
|
| | | if (GUILayout.Button("BuiltIn"))
|
| | | {
|
| | | EditorApplication.delayCall += ExcuteBuildBuiltIn;
|
| | | }
|
| | |
|
| | | if (GUILayout.Button("Audio"))
|
| | | {
|
| | | EditorApplication.delayCall += ExcuteBuildAudio;
|
| | |
| | | AssetBundleBuildExtersion.Build(outputPath, _category, opt, (BuildTarget)m_UserData.m_BuildTarget);
|
| | | }
|
| | |
|
| | | private void ExcuteBuildBuiltIn()
|
| | | {
|
| | | ExcuteBuildAsset("builtin");
|
| | | }
|
| | |
|
| | | private void ExcuteBuildAudio()
|
| | | {
|
| | | UpdateAudioSetting.SetAllAudioAssetBundleName();
|
| | |
| | | {
|
| | | UpdateScriptableObjectsSetting.SetAllScriptableObjectAssetBundleName();
|
| | | ExcuteBuildAsset("config");
|
| | | TableTool.ReadAllTxtToBytes(StringUtility.Contact(m_UserData.m_OutputPath, "/config"));
|
| | | TableTool.CopyConfigsToOutPutPath(StringUtility.Contact(m_UserData.m_OutputPath, "/config"));
|
| | | }
|
| | |
|
| | | private void ExcuteBuildLevels()
|