| | |
| | |
|
| | | if (OneKeyList.Contains(PlayerDatas.Instance.baseData.MapID))
|
| | | {
|
| | | var dataMapId = modelD.GetDungeonDataIdByMapId(PlayerDatas.Instance.baseData.MapID);
|
| | | var dataMapId = modelD.GetDataMapIdByMapId(PlayerDatas.Instance.baseData.MapID);
|
| | | var config = Config.Instance.Get<DungeonOpenTimeConfig>(dataMapId);
|
| | | string language = string.Empty;
|
| | | if (dataMapId == GeneralConfig.Instance.ruinsTranscriptMapId)
|
| | |
| | | {
|
| | | var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
|
| | | var vipNeed = bossHomeModel.GetFloorVipRequirement(PlayerDatas.Instance.baseData.dungeonLineId + 1);
|
| | | var dungeonId = modelD.DungeonMap(dataMapId, PlayerDatas.Instance.baseData.dungeonLineId);
|
| | | var dungeonId = modelD.GetDungeonId(dataMapId, PlayerDatas.Instance.baseData.dungeonLineId);
|
| | | var dungeonConfig = Config.Instance.Get<DungeonConfig>(dungeonId);
|
| | |
|
| | | if (vipLevel < vipNeed)
|