| | |
| | | public const string NodeName_Event = "Event_"; |
| | | public const string NodeName_Transfer = "Transfer_"; |
| | | |
| | | private int m_TriggerSeed; |
| | | private int m_EventSeed; |
| | | public int GetTriggerSeed() |
| | | { |
| | | return m_TriggerSeed; |
| | | } |
| | | public int GetEventSeed() |
| | | { |
| | | return m_EventSeed; |
| | | } |
| | | public int RequestTriggerID() |
| | | { |
| | | return m_TriggerSeed++; |
| | | } |
| | | public int RequestEventID() |
| | | { |
| | | return m_EventSeed++; |
| | | } |
| | | public void SetTriggerID(int id) |
| | | { |
| | | m_TriggerSeed = id; |
| | | } |
| | | public void SetEventID(int id) |
| | | { |
| | | m_EventSeed = id; |
| | | } |
| | | |
| | | public void Save(BinaryWriter bw) |
| | | { |
| | | bw.Write(id); |