| | |
| | | break;
|
| | | case PlayerDataRefresh.LV:
|
| | | AddoperationStartEvent();
|
| | | WorldLVBuff();
|
| | | break;
|
| | | }
|
| | |
|
| | |
| | | {
|
| | | return;
|
| | | }
|
| | | if (getWorldLV != 0 && worldExpRate>0)//删除世界等级
|
| | | {
|
| | | if (PlayerDatas.Instance.baseData.LV >= getWorldLV)
|
| | | {
|
| | | if (_BuffDic.ContainsKey(20047))
|
| | | {
|
| | | _BuffDic.Remove(20047);
|
| | | if (Even_ObjDelBuff != null)
|
| | | {
|
| | | Even_ObjDelBuff();
|
| | | } |
| | | }
|
| | | return;
|
| | | }
|
| | | if (getWorldLV != 0 && worldExpRate>0)//添加世界等级buff
|
| | | { |
| | | var skillconfig = Config.Instance.Get<SkillConfig>(20047);
|
| | | if (_BuffDic.ContainsKey(20047))
|
| | | {
|
| | |
| | | if (Even_ObjAddBuf != null)
|
| | | {
|
| | | Even_ObjAddBuf();
|
| | | } |
| | | }
|
| | | if (worldExpRate<=0)//删除世界等级Buff
|
| | | {
|
| | | if (_BuffDic.ContainsKey(20047))
|
| | | {
|
| | | _BuffDic.Remove(20047);
|
| | | if (Even_ObjDelBuff != null)
|
| | | {
|
| | | Even_ObjDelBuff();
|
| | | }
|
| | | }
|
| | | |
| | | return;
|
| | | }
|
| | | }
|
| | |
|