System/Compose/New/ComposeWingsWin.cs
@@ -503,7 +503,7 @@ { var matCell = fixedAndUnfixeds[fixedDisplay - 1]; int fixedId = fixedIds[i]; var bindIcon = matCell.itemCell.bindIcon; var bindIcon = matCell.itemCell.auctionIcon; bindIcon.gameObject.SetActive(false); //if (isBind) //{