System/FairylandCeremony/CeremonyOutOfPrintWin.cs
@@ -147,8 +147,8 @@ FairylandCeremonyModel.AwardItem itemData = list[i]; ItemCellModel cellModel = new ItemCellModel(itemData.itemId, true,(ulong)itemData.itemCount); baiscs[i].Init(cellModel); baiscs[i].cellBtn.RemoveAllListeners(); baiscs[i].cellBtn.AddListener(() => baiscs[i].button.RemoveAllListeners(); baiscs[i].button.AddListener(() => { switch(itemData.itemId) {