| | |
| | | ItemModel itemModel = playerPack.GetItemByIndex(PackType.DogzItem, Index);
|
| | | m_ItemCell.Init(itemModel);
|
| | | m_ItemCell.countText.gameObject.SetActive(false);
|
| | | m_ItemCell.bindIcon.gameObject.SetActive(false);
|
| | | var IudetDogzEquipPlus = itemModel.GetUseDataModel((int)ItemUseDataKey.dogzEquipPlus);// 神兽装备强化信息列表 [强化等级, 强化熟练度]
|
| | | m_ItemCell.auctionIcon.gameObject.SetActive(false);
|
| | | var IudetDogzEquipPlus = itemModel.GetUseData((int)ItemUseDataKey.dogzEquipPlus);// 神兽装备强化信息列表 [强化等级, 强化熟练度]
|
| | | TextNumber.gameObject.SetActive(false);
|
| | | if (IudetDogzEquipPlus != null)
|
| | | {
|