| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Wednesday, April 11, 2018 |
| | | //-------------------------------------------------------- |
| | | using UnityEngine; |
| | | using System.Collections; |
| | | using UnityEngine.UI; |
| | | using TableConfig; |
| | | using UnityEngine.EventSystems; |
| | | using System.Collections.Generic; |
| | | using System; |
| | | using Snxxz.UI; |
| | | //顶层控制动画播放 |
| | | namespace Snxxz.UI |
| | | { |
| | | |
| | | public class TopAnimationPlay : MonoBehaviour |
| | | { |
| | | [SerializeField] Animator m_Animator; |
| | | [SerializeField] bool m_IsplayAnimator = false; |
| | | [SerializeField] CanvasGroup m_CanvasGroup; |
| | | [SerializeField] List<string> AnimatorPlayName = new List<string>(); |
| | | private bool IsBool = true; |
| | | IsPlayerUIeffect isPlayerUIeffect; |
| | | HighBtnRecord highBtnRecord; |
| | | TreasureFindHostModel hostModel { get { return ModelCenter.Instance.GetModel<TreasureFindHostModel>(); } } |
| | | OSGiftModel osGiftModel { get { return ModelCenter.Instance.GetModel<OSGiftModel>(); } } |
| | | private void OnEnable() |
| | | { |
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChange; |
| | | hostModel.TreasureFindHostCompleteAct += TreasureFindHostCompleteAct; |
| | | osGiftModel.OnOSGiftStateChange += OnOSGiftStateChange; |
| | | RedpointCenter.Instance.redpointValueChangeEvent += UpdateRedpoint; |
| | | TimeUtility.OnServerOpenDayRefresh += OnStepServerDay; |
| | | OpenServerActivityCenter.Instance.openServerActivityStateChange += OpenServerActivityStateChange; |
| | | WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpenEvent; |
| | | OperationTimeHepler.Instance.operationStartEvent += operationStartEvent; |
| | | OperationTimeHepler.Instance.operationEndEvent += operationEndEvent; |
| | | } |
| | | |
| | | private void operationStartEvent(Operation arg1, int arg2) |
| | | { |
| | | if (arg1 == Operation.GiftPackage || arg1 == Operation.FairyCeremony) |
| | | { |
| | | Await1(); |
| | | } |
| | | } |
| | | private void operationEndEvent(Operation arg1, int arg2) |
| | | { |
| | | if (arg1 == Operation.GiftPackage || arg1 == Operation.FairyCeremony) |
| | | { |
| | | Await1(); |
| | | } |
| | | } |
| | | private void windowAfterOpenEvent(Window obj) |
| | | { |
| | | if (obj as MainInterfaceWin) |
| | | { |
| | | Await1(); |
| | | } |
| | | } |
| | | |
| | | private void OpenServerActivityStateChange() |
| | | { |
| | | Await1(); |
| | | } |
| | | private void UpdateRedpoint(int redPointID) |
| | | { |
| | | if (redPointID == 201 || redPointID == 210) |
| | | { |
| | | Await1(); |
| | | } |
| | | } |
| | | |
| | | private void OnOSGiftStateChange() |
| | | { |
| | | Await1(); |
| | | } |
| | | |
| | | private void TreasureFindHostCompleteAct() |
| | | { |
| | | Await1(); |
| | | } |
| | | |
| | | private void OnFuncStateChange(int obj) |
| | | { |
| | | Await1(); |
| | | } |
| | | private void OnStepServerDay() |
| | | { |
| | | Await1(); |
| | | } |
| | | |
| | | IEnumerator Await() |
| | | { |
| | | yield return new WaitForSeconds(0.2f); |
| | | highBtnRecord = null; |
| | | IsBool = true; |
| | | } |
| | | private void Await1() |
| | | { |
| | | highBtnRecord = null; |
| | | IsBool = true; |
| | | } |
| | | private void LateUpdate() |
| | | { |
| | | if (WindowCenter.Instance.CheckOpen<MainInterfaceWin>()) |
| | | { |
| | | if (IsBool) |
| | | { |
| | | if (this.transform.childCount > 0) |
| | | { |
| | | highBtnRecord = this.transform.GetChild(0).GetComponent<HighBtnRecord>(); |
| | | isPlayerUIeffect = this.transform.GetChild(0).GetComponent<IsPlayerUIeffect>(); |
| | | } |
| | | IsBool = false; |
| | | } |
| | | if (highBtnRecord != null) |
| | | { |
| | | if (!highBtnRecord.IsNagaaki != m_IsplayAnimator) |
| | | { |
| | | m_IsplayAnimator = !highBtnRecord.IsNagaaki; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | private void OnDisable() |
| | | { |
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChange; |
| | | hostModel.TreasureFindHostCompleteAct -= TreasureFindHostCompleteAct; |
| | | osGiftModel.OnOSGiftStateChange -= OnOSGiftStateChange; |
| | | RedpointCenter.Instance.redpointValueChangeEvent -= UpdateRedpoint; |
| | | TimeUtility.OnServerOpenDayRefresh -= OnStepServerDay; |
| | | OpenServerActivityCenter.Instance.openServerActivityStateChange -= OpenServerActivityStateChange; |
| | | WindowCenter.Instance.windowAfterOpenEvent -= windowAfterOpenEvent; |
| | | OperationTimeHepler.Instance.operationStartEvent -= operationStartEvent; |
| | | OperationTimeHepler.Instance.operationEndEvent -= operationEndEvent; |
| | | highBtnRecord = null; |
| | | IsBool = true; |
| | | } |
| | | |
| | | |
| | | |
| | | public bool IsplayAnimator |
| | | { |
| | | get { return m_IsplayAnimator; } |
| | | set { m_IsplayAnimator = value; } |
| | | } |
| | | public CanvasGroup CanvasGroup |
| | | { |
| | | get { return m_CanvasGroup; } |
| | | set { m_CanvasGroup = value; } |
| | | } |
| | | |
| | | |
| | | public void FadeOut()//出现 |
| | | { |
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0) |
| | | { |
| | | m_Animator.Play(AnimatorPlayName[0]); |
| | | if (this.transform.childCount > 0) |
| | | { |
| | | if (isPlayerUIeffect != null) |
| | | { |
| | | isPlayerUIeffect.IsStarPlayUieffect(); |
| | | } |
| | | |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void FadeIn()//消失 |
| | | { |
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0) |
| | | { |
| | | m_Animator.Play(AnimatorPlayName[1]); |
| | | if (this.transform.childCount > 0) |
| | | { |
| | | if (isPlayerUIeffect != null) |
| | | { |
| | | isPlayerUIeffect.GetIsPlayUieffect(); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void PositionNow()//立刻出现 |
| | | { |
| | | if (AnimatorPlayName.Count > 0) |
| | | { |
| | | if (this.gameObject.activeInHierarchy) |
| | | { |
| | | m_Animator.Play(AnimatorPlayName[0], 0, 1); |
| | | } |
| | | if (this.transform.childCount > 0) |
| | | { |
| | | if (isPlayerUIeffect != null) |
| | | { |
| | | isPlayerUIeffect.IsStarPlayUieffect(); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | public void ImmediatelyDisappear()//立刻消失 |
| | | { |
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0) |
| | | { |
| | | m_Animator.Play(AnimatorPlayName[1], 0, 1); |
| | | if (this.transform.childCount > 0) |
| | | { |
| | | if (isPlayerUIeffect != null) |
| | | { |
| | | isPlayerUIeffect.GetIsPlayUieffect(); |
| | | } |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Wednesday, April 11, 2018
|
| | | //--------------------------------------------------------
|
| | | using UnityEngine;
|
| | | using System.Collections;
|
| | | using UnityEngine.UI;
|
| | |
|
| | | using UnityEngine.EventSystems;
|
| | | using System.Collections.Generic;
|
| | | using System;
|
| | | using Snxxz.UI;
|
| | | //顶层控制动画播放
|
| | | namespace Snxxz.UI
|
| | | {
|
| | |
|
| | | public class TopAnimationPlay : MonoBehaviour
|
| | | {
|
| | | [SerializeField] Animator m_Animator;
|
| | | [SerializeField] bool m_IsplayAnimator = false;
|
| | | [SerializeField] CanvasGroup m_CanvasGroup;
|
| | | [SerializeField] List<string> AnimatorPlayName = new List<string>();
|
| | | private bool IsBool = true;
|
| | | IsPlayerUIeffect isPlayerUIeffect;
|
| | | HighBtnRecord highBtnRecord;
|
| | | TreasureFindHostModel hostModel { get { return ModelCenter.Instance.GetModel<TreasureFindHostModel>(); } }
|
| | | OSGiftModel osGiftModel { get { return ModelCenter.Instance.GetModel<OSGiftModel>(); } }
|
| | | LimitedTimePackageItemClassModel limitedTimePackageItemModel { get { return ModelCenter.Instance.GetModel<LimitedTimePackageItemClassModel>(); } }
|
| | | ImpactRankModel impactRankModel { get { return ModelCenter.Instance.GetModel<ImpactRankModel>(); } }
|
| | | private void OnEnable()
|
| | | {
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent += OnFuncStateChange;
|
| | | hostModel.TreasureFindHostCompleteAct += TreasureFindHostCompleteAct;
|
| | | RedpointCenter.Instance.redpointValueChangeEvent += UpdateRedpoint;
|
| | | TimeUtility.OnServerOpenDayRefresh += OnStepServerDay;
|
| | | OpenServerActivityCenter.Instance.openServerActivityStateChange += OpenServerActivityStateChange;
|
| | | WindowCenter.Instance.windowAfterOpenEvent += windowAfterOpenEvent;
|
| | | OperationTimeHepler.Instance.operationStartEvent += operationStartEvent;
|
| | | OperationTimeHepler.Instance.operationEndEvent += operationEndEvent;
|
| | | limitedTimePackageItemModel.UpdateLimitedTimePackageItem += UpdateLimitedTimePackageItem;
|
| | | impactRankModel.inImpactRankUpdate += InImpactRankUpdate;
|
| | | }
|
| | |
|
| | | private void InImpactRankUpdate()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | |
|
| | | private void operationStartEvent(Operation arg1, int arg2)
|
| | | {
|
| | | if (arg1 == Operation.FairyCeremony)
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | }
|
| | | private void operationEndEvent(Operation arg1, int arg2)
|
| | | {
|
| | | if ( arg1 == Operation.FairyCeremony)
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | }
|
| | | private void windowAfterOpenEvent(Window obj)
|
| | | {
|
| | | if (obj as MainInterfaceWin)
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | }
|
| | |
|
| | | private void OpenServerActivityStateChange()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | private void UpdateRedpoint(int redPointID)
|
| | | {
|
| | | if (redPointID == 201 || redPointID == 210)
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnOSGiftStateChange()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | |
|
| | | private void TreasureFindHostCompleteAct()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | |
|
| | | private void OnFuncStateChange(int obj)
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | private void OnStepServerDay()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | private void UpdateLimitedTimePackageItem()
|
| | | {
|
| | | Await1();
|
| | | }
|
| | | IEnumerator Await()
|
| | | {
|
| | | yield return new WaitForSeconds(0.2f);
|
| | | highBtnRecord = null;
|
| | | IsBool = true;
|
| | | }
|
| | | private void Await1()
|
| | | {
|
| | | highBtnRecord = null;
|
| | | IsBool = true;
|
| | | }
|
| | | private void LateUpdate()
|
| | | {
|
| | | if (WindowCenter.Instance.IsOpen<MainInterfaceWin>())
|
| | | {
|
| | | if (IsBool)
|
| | | {
|
| | | if (this.transform.childCount > 0)
|
| | | {
|
| | | highBtnRecord = this.transform.GetChild(0).GetComponent<HighBtnRecord>();
|
| | | isPlayerUIeffect = this.transform.GetChild(0).GetComponent<IsPlayerUIeffect>();
|
| | | }
|
| | | IsBool = false;
|
| | | }
|
| | | if (highBtnRecord != null)
|
| | | {
|
| | | if (!highBtnRecord.IsNagaaki != m_IsplayAnimator)
|
| | | {
|
| | | m_IsplayAnimator = !highBtnRecord.IsNagaaki;
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | private void OnDisable()
|
| | | {
|
| | | FuncOpen.Instance.OnFuncStateChangeEvent -= OnFuncStateChange;
|
| | | hostModel.TreasureFindHostCompleteAct -= TreasureFindHostCompleteAct;
|
| | | RedpointCenter.Instance.redpointValueChangeEvent -= UpdateRedpoint;
|
| | | TimeUtility.OnServerOpenDayRefresh -= OnStepServerDay;
|
| | | OpenServerActivityCenter.Instance.openServerActivityStateChange -= OpenServerActivityStateChange;
|
| | | WindowCenter.Instance.windowAfterOpenEvent -= windowAfterOpenEvent;
|
| | | OperationTimeHepler.Instance.operationStartEvent -= operationStartEvent;
|
| | | OperationTimeHepler.Instance.operationEndEvent -= operationEndEvent;
|
| | | limitedTimePackageItemModel.UpdateLimitedTimePackageItem -= UpdateLimitedTimePackageItem;
|
| | | impactRankModel.inImpactRankUpdate -= InImpactRankUpdate;
|
| | | highBtnRecord = null;
|
| | | IsBool = true;
|
| | | }
|
| | |
|
| | | |
| | |
|
| | | public bool IsplayAnimator
|
| | | {
|
| | | get { return m_IsplayAnimator; }
|
| | | set { m_IsplayAnimator = value; }
|
| | | }
|
| | | public CanvasGroup CanvasGroup
|
| | | {
|
| | | get { return m_CanvasGroup; }
|
| | | set { m_CanvasGroup = value; }
|
| | | }
|
| | |
|
| | |
|
| | | public void FadeOut()//出现
|
| | | {
|
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0)
|
| | | {
|
| | | m_Animator.Play(AnimatorPlayName[0]);
|
| | | if (this.transform.childCount > 0)
|
| | | {
|
| | | if (isPlayerUIeffect != null)
|
| | | {
|
| | | isPlayerUIeffect.StartPlayUIEffect();
|
| | | }
|
| | |
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | public void FadeIn()//消失
|
| | | {
|
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0)
|
| | | {
|
| | | m_Animator.Play(AnimatorPlayName[1]);
|
| | | if (this.transform.childCount > 0)
|
| | | {
|
| | | if (isPlayerUIeffect != null)
|
| | | {
|
| | | isPlayerUIeffect.ObtainPlayUIEffect();
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | public void PositionNow()//立刻出现
|
| | | {
|
| | | if (AnimatorPlayName.Count > 0)
|
| | | {
|
| | | if (this.gameObject.activeInHierarchy)
|
| | | {
|
| | | m_Animator.Play(AnimatorPlayName[0], 0, 1);
|
| | | }
|
| | | if (this.transform.childCount > 0)
|
| | | {
|
| | | if (isPlayerUIeffect != null)
|
| | | {
|
| | | isPlayerUIeffect.StartPlayUIEffect();
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | public void ImmediatelyDisappear()//立刻消失
|
| | | {
|
| | | if (m_IsplayAnimator && AnimatorPlayName.Count > 0)
|
| | | {
|
| | | m_Animator.Play(AnimatorPlayName[1], 0, 1);
|
| | | if (this.transform.childCount > 0)
|
| | | {
|
| | | if (isPlayerUIeffect != null)
|
| | | {
|
| | | isPlayerUIeffect.ObtainPlayUIEffect();
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | | }
|
| | |
|
| | | }
|
| | |
|
| | |
|
| | |
|