少年修仙传客户端代码仓库
client_Hale
2018-08-22 2b47fde8e7902ddddd898309f281b9c310fc877f
Core/GameEngine/Login/LaunchPostProcess.cs
@@ -10,7 +10,7 @@
    bool m_Completed = false;
    public bool completed { get { return m_Completed; } set { m_Completed = value; } }
    public float progress { get { return ConfigManager.Instance.GetProgress(); } }
    public float progress { get { return Config.Instance.GetProgress(); } }
    float startTime = 0f;
@@ -18,16 +18,16 @@
    {
        completed = false;
        startTime = Time.time;
        StartCoroutine(ConfigManager.Instance.Co_LoadConfigs());
        StartCoroutine(Config.Instance.Co_LoadConfigs());
    }
    private void Update()
    {
        if (!completed && ConfigManager.Instance.AllCompleted())
        if (!completed && Config.Instance.AllCompleted())
        {
            try
            {
                ConfigManager.Instance.ConfigParsePostProcess();
                Config.Instance.ConfigParsePostProcess();
                GeneralConfig.Instance.Init();
                InGameDownLoad.Instance.ParseRewardConfig();
                ModelCenter.Instance.Init();