Core/GameEngine/Model/Player/Equip/PlayerStoneData.cs
@@ -76,7 +76,7 @@ { continue; } ItemConfig _tagChinItemModel = ConfigManager.Instance.GetTemplate<ItemConfig>((int)array[i]); ItemConfig _tagChinItemModel = Config.Instance.Get<ItemConfig>((int)array[i]); if (_tagChinItemModel == null) { continue;