Core/GameEngine/Model/TelPartialConfig/PartPriorBundleConfig.cs
@@ -55,7 +55,7 @@ static void Init() { var values = ConfigManager.Instance.GetAllValues<PriorBundleConfig>(); var values = Config.Instance.GetAllValues<PriorBundleConfig>(); m_Audios = new List<string>(); m_Effects = new List<string>(); m_Scenes = new List<string>();