Fight/Stage/MapEditor/RefreshNpcHandler.cs
@@ -168,7 +168,7 @@ } } NPCConfig _npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(m_Parent.NpcID); NPCConfig _npcConfig = Config.Instance.Get<NPCConfig>(m_Parent.NpcID); GActorNpcFight _npcFight = null;