| | |
| | |
|
| | | public void Init()
|
| | | {
|
| | | swicthCdTime = int.Parse(ConfigManager.Instance.GetTemplate<FuncConfigConfig>("AutomaticSwitch").Numerical1);
|
| | | swicthCdTime = int.Parse(Config.Instance.Get<FuncConfigConfig>("AutomaticSwitch").Numerical1);
|
| | | OpenServerActivityStateChange();
|
| | | m_RechargetBtnBehaviour.Init();
|
| | | m_HighSettingFadeInFadeOut.Init();
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| | |
| | | private void RefreshStoreEffect()
|
| | | {
|
| | | storeDesBtn.gameObject.SetActive(false);
|
| | | int limitLv = int.Parse(ConfigManager.Instance.GetTemplate<FuncConfigConfig>("MallPush").Numerical1);
|
| | | int limitLv = int.Parse(Config.Instance.Get<FuncConfigConfig>("MallPush").Numerical1);
|
| | | if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Store)
|
| | | || PlayerDatas.Instance.baseData.LV < limitLv)
|
| | | return;
|