| | |
| | | public void Init()//初始化
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| | | {
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| | |
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| | | var TaskSortType = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("TaskSortType");
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| | | var RenzhuTaskID = ConfigManager.Instance.GetTemplate<FuncConfigConfig>("RenzhuTaskID");
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| | | var TaskSortType = Config.Instance.Get<FuncConfigConfig>("TaskSortType");
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| | | var RenzhuTaskID = Config.Instance.Get<FuncConfigConfig>("RenzhuTaskID");
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| | | if (ListSort.Count <= 0)
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| | | {
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| | | int[] TaskSortType1 = ConfigParse.GetMultipleStr<int>(TaskSortType.Numerical1);
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| | |
| | | private bool IsDungeon()//判断是否在副本中
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| | | {
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| | | var mapId = PlayerDatas.Instance.baseData.MapID;
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| | | var mapConfig = ConfigManager.Instance.GetTemplate<MapConfig>(mapId);
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| | | var mapConfig = Config.Instance.Get<MapConfig>(mapId);
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| | | return mapConfig != null && mapConfig.MapFBType != 0;
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| | | }
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| | |
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