| | |
| | | m_HeroHead.SetSprite(GeneralConfig.Instance.GetJobHeadPortrait(job, 0));
|
| | |
|
| | | mapId = _mapId;
|
| | | var tagChinMap = ConfigManager.Instance.GetTemplate<MapConfig>(mapId);
|
| | | var tagChinMap = Config.Instance.Get<MapConfig>(mapId);
|
| | | var mapResConfig = DTCA127_tagMCStartChangeMap.GetMapResourcesConfig();
|
| | | var mapWidth = mapResConfig.MapScale.x;
|
| | | var mapHeight = mapResConfig.MapScale.y;
|
| | |
| | |
|
| | | private void DrawEventPoint(int _eventPoint)
|
| | | {
|
| | | var eventPointConfig = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(_eventPoint);
|
| | | var eventPointConfig = Config.Instance.Get<MapEventPointConfig>(_eventPoint);
|
| | | if (eventPointConfig.ShowInMipMap == 0)
|
| | | {
|
| | | return;
|
| | | }
|
| | |
|
| | | var npcType = LocalMapTag.TagType.Boss;
|
| | | var npcConfig = ConfigManager.Instance.GetTemplate<NPCConfig>(eventPointConfig.NPCID);
|
| | | var npcConfig = Config.Instance.Get<NPCConfig>(eventPointConfig.NPCID);
|
| | |
|
| | | if (eventPointConfig.IsShowInfo == 1)
|
| | | {
|
| | |
| | | npcType = LocalMapTag.TagType.Boss;
|
| | | }
|
| | |
|
| | | var monsterRefreshConfig = ConfigManager.Instance.GetTemplate<MonsterRefreshPointConfig>(npcConfig.NPCID);
|
| | | var monsterRefreshConfig = Config.Instance.Get<MonsterRefreshPointConfig>(npcConfig.NPCID);
|
| | | var npcPos = new Vector3(monsterRefreshConfig.Position.x * 0.5f, 0, monsterRefreshConfig.Position.y * 0.5f);
|
| | |
|
| | | var behaviour = LocalMapTagPool.Require(npcType);
|
| | |
| | |
|
| | | private void DrawWayPoints()
|
| | | {
|
| | | var waypoints = ConfigManager.Instance.GetAllValues<maptransportConfig>();
|
| | | var waypoints = Config.Instance.GetAllValues<maptransportConfig>();
|
| | | foreach (var waypoint in waypoints)
|
| | | {
|
| | | if (waypoint.OriginalMapID == PlayerDatas.Instance.baseData.MapID)
|
| | |
| | |
|
| | | private void DrawWayPoint(int _wayPoint)
|
| | | {
|
| | | var config = ConfigManager.Instance.GetTemplate<maptransportConfig>(_wayPoint.ToString());
|
| | | var config = Config.Instance.Get<maptransportConfig>(_wayPoint.ToString());
|
| | | var behaviour = LocalMapTagPool.Require(LocalMapTag.TagType.WayPoint);
|
| | |
|
| | | tagBehaviours.Add(behaviour);
|
| | |
| | |
|
| | | private void DrawFunctionNPC(string _refreshId)
|
| | | {
|
| | | var mapNpcConfig = ConfigManager.Instance.GetTemplate<mapnpcConfig>(_refreshId);
|
| | | var mapNpcConfig = Config.Instance.Get<mapnpcConfig>(_refreshId);
|
| | |
|
| | | var behaviour = LocalMapTagPool.Require(LocalMapTag.TagType.Function);
|
| | |
|
| | |
| | | {
|
| | | if (model.selectedLocalMapEventPoint != -1)
|
| | | {
|
| | | var config = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(_eventPoint);
|
| | | var monsterRefreshConfig = ConfigManager.Instance.GetTemplate<MonsterRefreshPointConfig>(config.NPCID);
|
| | | var config = Config.Instance.Get<MapEventPointConfig>(_eventPoint);
|
| | | var monsterRefreshConfig = Config.Instance.Get<MonsterRefreshPointConfig>(config.NPCID);
|
| | | var position = new Vector3(monsterRefreshConfig.Position.x * 0.5f, 0, monsterRefreshConfig.Position.y * 0.5f);
|
| | |
|
| | | var localPosition = mapMatrix.WorldToLocalPosition(position);
|