| | |
| | | break;
|
| | | case TagType.Elite:
|
| | | case TagType.Monster:
|
| | | var config = ConfigManager.Instance.GetTemplate<NPCConfig>(npcId);
|
| | | var config = Config.Instance.Get<NPCConfig>(npcId);
|
| | | m_NpcName.text = config.charName;
|
| | | m_NpcName.colorType = _colorType;
|
| | | break;
|
| | |
| | | switch (m_TagType)
|
| | | {
|
| | | case TagType.Boss:
|
| | | var config = ConfigManager.Instance.GetTemplate<NPCConfig>(npcId);
|
| | | var config = Config.Instance.Get<NPCConfig>(npcId);
|
| | | m_NpcName.text = config.charName;
|
| | | m_Level.text = Language.Get("HeadUpName_Monster", config.NPCLV);
|
| | | m_NpcName.colorType = _colorType;
|