| | |
| | | m_MapLineContainer.gameObject.SetActive(false);
|
| | | m_MapLineSwitch.gameObject.SetActive(false);
|
| | |
|
| | | var config = ConfigManager.Instance.GetTemplate<MapConfig>(PlayerDatas.Instance.baseData.MapID);
|
| | | var config = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
|
| | | m_WorldMap.gameObject.SetActive(config.MapFBType == (int)MapType.OpenCountry);
|
| | | }
|
| | |
|
| | |
| | | {
|
| | | ShowMapEventPoints();
|
| | | m_LocalMap.Init(mapId);
|
| | | var mapConfig = ConfigManager.Instance.GetTemplate<MapConfig>(mapId);
|
| | | var mapConfig = Config.Instance.Get<MapConfig>(mapId);
|
| | | m_MapName.text = mapConfig.Name;
|
| | |
|
| | | m_MapLineSwitch.gameObject.SetActive(mapId == PlayerDatas.Instance.baseData.MapID);
|
| | |
| | | var eventPoints = model.GetMapEventPoints(mapId);
|
| | | for (int i = 0; i < eventPoints.Count; i++)
|
| | | {
|
| | | var config = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(eventPoints[i]);
|
| | | var config = Config.Instance.Get<MapEventPointConfig>(eventPoints[i]);
|
| | | if (config.IsShowInfo == 1)
|
| | | {
|
| | | visableEventPoints.Add(eventPoints[i]);
|
| | |
| | |
|
| | | visableEventPoints.Sort((int a, int b) =>
|
| | | {
|
| | | var configA = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(a);
|
| | | var configB = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(b);
|
| | | var configA = Config.Instance.Get<MapEventPointConfig>(a);
|
| | | var configB = Config.Instance.Get<MapEventPointConfig>(b);
|
| | |
|
| | | if (configA.LowLV != configB.LowLV)
|
| | | {
|
| | |
| | | {
|
| | | if (model.selectedLocalMapEventPoint != -1)
|
| | | {
|
| | | var config = ConfigManager.Instance.GetTemplate<MapEventPointConfig>(this.model.selectedLocalMapEventPoint);
|
| | | var config = Config.Instance.Get<MapEventPointConfig>(this.model.selectedLocalMapEventPoint);
|
| | | WindowCenter.Instance.Close<WorldMapWin>();
|
| | | WindowCenter.Instance.Close<LocalMapWin>();
|
| | | WindowCenter.Instance.Open<MainInterfaceWin>();
|
| | |
| | | {
|
| | | if (AchievementGoto.guideAchievementId != 0)
|
| | | {
|
| | | var config = ConfigManager.Instance.GetTemplate<SuccessConfig>(AchievementGoto.guideAchievementId);
|
| | | var config = Config.Instance.Get<SuccessConfig>(AchievementGoto.guideAchievementId);
|
| | | var condition = config.Type == 4;
|
| | |
|
| | | if (condition)
|