| | |
| | | public partial class ActorShowConfig |
| | | { |
| | | |
| | | public readonly int ID;
|
| | | public readonly int NpcID;
|
| | | public readonly int MapID;
|
| | | public readonly int line;
|
| | | public readonly int[] showNpcs;
|
| | | public readonly int length;
|
| | | public readonly int showNameTime;
|
| | | public readonly int BindMissionID;
|
| | | public readonly int type;
|
| | | public readonly int[] scale;
|
| | | public readonly int[] NpcFace;
|
| | | public readonly int[] PosX;
|
| | | public readonly int[] PosY;
|
| | | public readonly int shadow;
|
| | | public readonly int[] effect;
|
| | | public readonly int uieffect;
|
| | | public readonly string[] mob;
|
| | | public readonly int[] clipActions;
|
| | | public readonly string cam;
|
| | | public readonly int[] Height;
|
| | | public readonly int DialogueTime;
|
| | | public readonly int Dialogue;
|
| | | public readonly int soundId;
|
| | | public readonly int soundTime;
|
| | | public readonly int step; |
| | | public readonly int ID; |
| | | public readonly int NpcID; |
| | | public readonly int MapID; |
| | | public readonly int line; |
| | | public readonly int[] showNpcs; |
| | | public readonly int length; |
| | | public readonly int showNameTime; |
| | | public readonly int BindMissionID; |
| | | public readonly int type; |
| | | public readonly int[] scale; |
| | | public readonly int[] NpcFace; |
| | | public readonly int[] PosX; |
| | | public readonly int[] PosY; |
| | | public readonly int shadow; |
| | | public readonly int[] effect; |
| | | public readonly int uieffect; |
| | | public readonly string[] mob; |
| | | public readonly int[] clipActions; |
| | | public readonly string cam; |
| | | public readonly int[] Height; |
| | | public readonly int DialogueTime; |
| | | public readonly int Dialogue; |
| | | public readonly int soundId; |
| | | public readonly int soundTime; |
| | | public readonly int step; |
| | | |
| | | public ActorShowConfig() |
| | | public ActorShowConfig() |
| | | { |
| | | } |
| | | |
| | |
| | | { |
| | | var tables = input.Split('\t'); |
| | | |
| | | int.TryParse(tables[0],out ID); |
| | |
|
| | | int.TryParse(tables[1],out NpcID); |
| | |
|
| | | int.TryParse(tables[2],out MapID); |
| | |
|
| | | int.TryParse(tables[3],out line); |
| | |
|
| | | string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | showNpcs = new int[showNpcsStringArray.Length]; |
| | | for (int i=0;i<showNpcsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(showNpcsStringArray[i],out showNpcs[i]); |
| | | }
|
| | |
|
| | | int.TryParse(tables[5],out length); |
| | |
|
| | | int.TryParse(tables[6],out showNameTime); |
| | |
|
| | | int.TryParse(tables[7],out BindMissionID); |
| | |
|
| | | int.TryParse(tables[8],out type); |
| | |
|
| | | string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | scale = new int[scaleStringArray.Length]; |
| | | for (int i=0;i<scaleStringArray.Length;i++) |
| | | { |
| | | int.TryParse(scaleStringArray[i],out scale[i]); |
| | | }
|
| | |
|
| | | string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | NpcFace = new int[NpcFaceStringArray.Length]; |
| | | for (int i=0;i<NpcFaceStringArray.Length;i++) |
| | | { |
| | | int.TryParse(NpcFaceStringArray[i],out NpcFace[i]); |
| | | }
|
| | |
|
| | | string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosX = new int[PosXStringArray.Length]; |
| | | for (int i=0;i<PosXStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosXStringArray[i],out PosX[i]); |
| | | }
|
| | |
|
| | | string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | PosY = new int[PosYStringArray.Length]; |
| | | for (int i=0;i<PosYStringArray.Length;i++) |
| | | { |
| | | int.TryParse(PosYStringArray[i],out PosY[i]); |
| | | }
|
| | |
|
| | | int.TryParse(tables[13],out shadow); |
| | |
|
| | | string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | effect = new int[effectStringArray.Length]; |
| | | for (int i=0;i<effectStringArray.Length;i++) |
| | | { |
| | | int.TryParse(effectStringArray[i],out effect[i]); |
| | | }
|
| | |
|
| | | int.TryParse(tables[15],out uieffect); |
| | |
|
| | | mob = tables[16].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
|
| | |
|
| | | string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | clipActions = new int[clipActionsStringArray.Length]; |
| | | for (int i=0;i<clipActionsStringArray.Length;i++) |
| | | { |
| | | int.TryParse(clipActionsStringArray[i],out clipActions[i]); |
| | | }
|
| | |
|
| | | cam = tables[18];
|
| | |
|
| | | string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); |
| | | Height = new int[HeightStringArray.Length]; |
| | | for (int i=0;i<HeightStringArray.Length;i++) |
| | | { |
| | | int.TryParse(HeightStringArray[i],out Height[i]); |
| | | }
|
| | |
|
| | | int.TryParse(tables[20],out DialogueTime); |
| | |
|
| | | int.TryParse(tables[21],out Dialogue); |
| | |
|
| | | int.TryParse(tables[22],out soundId); |
| | |
|
| | | int.TryParse(tables[23],out soundTime); |
| | |
|
| | | int.TryParse(tables[24],out step); |
| | | int.TryParse(tables[0], out ID); |
| | | |
| | | int.TryParse(tables[1], out NpcID); |
| | | |
| | | int.TryParse(tables[2], out MapID); |
| | | |
| | | int.TryParse(tables[3], out line); |
| | | |
| | | string[] showNpcsStringArray = tables[4].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | showNpcs = new int[showNpcsStringArray.Length]; |
| | | for (int i = 0; i < showNpcsStringArray.Length; i++) |
| | | { |
| | | int.TryParse(showNpcsStringArray[i], out showNpcs[i]); |
| | | } |
| | | |
| | | int.TryParse(tables[5], out length); |
| | | |
| | | int.TryParse(tables[6], out showNameTime); |
| | | |
| | | int.TryParse(tables[7], out BindMissionID); |
| | | |
| | | int.TryParse(tables[8], out type); |
| | | |
| | | string[] scaleStringArray = tables[9].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | scale = new int[scaleStringArray.Length]; |
| | | for (int i = 0; i < scaleStringArray.Length; i++) |
| | | { |
| | | int.TryParse(scaleStringArray[i], out scale[i]); |
| | | } |
| | | |
| | | string[] NpcFaceStringArray = tables[10].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | NpcFace = new int[NpcFaceStringArray.Length]; |
| | | for (int i = 0; i < NpcFaceStringArray.Length; i++) |
| | | { |
| | | int.TryParse(NpcFaceStringArray[i], out NpcFace[i]); |
| | | } |
| | | |
| | | string[] PosXStringArray = tables[11].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | PosX = new int[PosXStringArray.Length]; |
| | | for (int i = 0; i < PosXStringArray.Length; i++) |
| | | { |
| | | int.TryParse(PosXStringArray[i], out PosX[i]); |
| | | } |
| | | |
| | | string[] PosYStringArray = tables[12].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | PosY = new int[PosYStringArray.Length]; |
| | | for (int i = 0; i < PosYStringArray.Length; i++) |
| | | { |
| | | int.TryParse(PosYStringArray[i], out PosY[i]); |
| | | } |
| | | |
| | | int.TryParse(tables[13], out shadow); |
| | | |
| | | string[] effectStringArray = tables[14].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | effect = new int[effectStringArray.Length]; |
| | | for (int i = 0; i < effectStringArray.Length; i++) |
| | | { |
| | | int.TryParse(effectStringArray[i], out effect[i]); |
| | | } |
| | | |
| | | int.TryParse(tables[15], out uieffect); |
| | | |
| | | mob = tables[16].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | |
| | | string[] clipActionsStringArray = tables[17].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | clipActions = new int[clipActionsStringArray.Length]; |
| | | for (int i = 0; i < clipActionsStringArray.Length; i++) |
| | | { |
| | | int.TryParse(clipActionsStringArray[i], out clipActions[i]); |
| | | } |
| | | |
| | | cam = tables[18]; |
| | | |
| | | string[] HeightStringArray = tables[19].Trim().Split(StringUtility.splitSeparator, StringSplitOptions.RemoveEmptyEntries); |
| | | Height = new int[HeightStringArray.Length]; |
| | | for (int i = 0; i < HeightStringArray.Length; i++) |
| | | { |
| | | int.TryParse(HeightStringArray[i], out Height[i]); |
| | | } |
| | | |
| | | int.TryParse(tables[20], out DialogueTime); |
| | | |
| | | int.TryParse(tables[21], out Dialogue); |
| | | |
| | | int.TryParse(tables[22], out soundId); |
| | | |
| | | int.TryParse(tables[23], out soundTime); |
| | | |
| | | int.TryParse(tables[24], out step); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | |
| | | |
| | | static Dictionary<string, ActorShowConfig> configs = new Dictionary<string, ActorShowConfig>(); |
| | | public static ActorShowConfig Get(string id) |
| | | { |
| | | if (!inited) |
| | | { |
| | | if (!inited) |
| | | { |
| | | Debug.Log("ActorShowConfig 还未完成初始化。"); |
| | | return null; |
| | | } |
| | | |
| | | |
| | | if (configs.ContainsKey(id)) |
| | | { |
| | | return configs[id]; |
| | |
| | | return config; |
| | | } |
| | | |
| | | public static ActorShowConfig Get(int id) |
| | | public static ActorShowConfig Get(int id) |
| | | { |
| | | return Get(id.ToString()); |
| | | } |
| | |
| | | return values; |
| | | } |
| | | |
| | | public static bool Has(string id) |
| | | public static bool Has(string id) |
| | | { |
| | | return configs.ContainsKey(id) || rawDatas.ContainsKey(id); |
| | | } |
| | | |
| | | public static bool Has(int id) |
| | | public static bool Has(int id) |
| | | { |
| | | return Has(id.ToString()); |
| | | } |
| | | |
| | | public static bool inited { get; private set; } |
| | | public static bool inited { get; private set; } |
| | | protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>(); |
| | | public static void Init(bool sync=false) |
| | | public static void Init(bool sync = false) |
| | | { |
| | | inited = false; |
| | | var path = string.Empty; |
| | | inited = false; |
| | | var path = string.Empty; |
| | | if (AssetSource.refdataFromEditor) |
| | | { |
| | | path = ResourcesPath.CONFIG_FODLER +"/ActorShow.txt"; |
| | | path = ResourcesPath.CONFIG_FODLER + "/ActorShow.txt"; |
| | | } |
| | | else |
| | | { |
| | | path = AssetVersionUtility.GetAssetFilePath("config/ActorShow.txt"); |
| | | } |
| | | |
| | | var tempConfig = new ActorShowConfig(); |
| | | var tempConfig = new ActorShowConfig(); |
| | | var preParse = tempConfig is IConfigPostProcess; |
| | | |
| | | if (sync) |
| | |
| | | } |
| | | for (int i = 3; i < lines.Length; i++) |
| | | { |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | |
| | | if (preParse) |
| | | { |
| | | var config = new ActorShowConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | if (preParse) |
| | | { |
| | | var config = new ActorShowConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | { |
| | | Debug.LogError(ex); |
| | | } |
| | | } |
| | | inited = true; |
| | | inited = true; |
| | | } |
| | | else |
| | | { |
| | | ThreadPool.QueueUserWorkItem((object _object) => |
| | | { |
| | | var lines = File.ReadAllLines(path); |
| | | if (!preParse) |
| | | { |
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3); |
| | | } |
| | | if (!preParse) |
| | | { |
| | | rawDatas = new Dictionary<string, string>(lines.Length - 3); |
| | | } |
| | | for (int i = 3; i < lines.Length; i++) |
| | | { |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | try |
| | | { |
| | | var line = lines[i]; |
| | | var index = line.IndexOf("\t"); |
| | | if (index == -1) |
| | | { |
| | | continue; |
| | | } |
| | | var id = line.Substring(0, index); |
| | | |
| | | if (preParse) |
| | | { |
| | | var config = new ActorShowConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | if (preParse) |
| | | { |
| | | var config = new ActorShowConfig(line); |
| | | configs[id] = config; |
| | | (config as IConfigPostProcess).OnConfigParseCompleted(); |
| | | } |
| | | else |
| | | { |
| | | rawDatas[id] = line; |
| | | } |
| | | } |
| | | catch (System.Exception ex) |
| | | { |
| | | Debug.LogError(ex); |
| | | } |